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4.86 ID Bugs

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4.86 ID Bugs
Offline ProwlerPC
01-03-2012, 05:42 AM, (This post was last modified: 01-03-2012, 05:44 AM by ProwlerPC.)
#30
Member
Posts: 3,121
Threads: 104
Joined: Jun 2008

First I'm going to start with thanking Marburg for creating a thread serving as an index for what we notice wrong in this new release.

I need to post to clarify the GMG. I had missed this thread and was in a another thread discussing this so I'd best hurry up and get on this. We seem to have been clipped by a little more then half. I notice a bit of discussion earlier in this thread on the subject but I'd like to make some corrections and point out what's missing.

Almost got it right considering the ZoI but a bit to far in one of the directions and the implication of all adjacent systems would put us in one system our paramilitary shouldn't patrol (I'm assuming in this regard that the ZoI of traders and explorers are rather more extensive then hunting the enemy). Honshu system we already have a base in and do have active patrol routes involving the Eastern end of the system. Our patrols shouldn't include New Tokyo. Beta system is already known to be filled with our NPCs so there is an easy hands down. Both Eta and 17 don't have GMG bases but are connected to our guard system and GMG has historic lore connected with 17 specifically the exploration of it and the discoverers of Kurile Planet (and subsequently gave to our partners of the time; Samura). Sigma 17 also serves as our beginning part of the Deuterium run which leads to our Zoner neighbours in Theta and moves in the Deep Omegas in a series of caravan stops along Zoner and Hessien bases where Gran Canaria sits at the other end. Now this means Theta isn't an adjacent system but in fact one system over. It's heavily used by our traders, which I assume aren't restricted in ZoI, but I'll note that we have performed activity there based on the purpose of Ayakashi's purpose (including Beta and Eta) and no one can forget the Corsair invasion in which we GMG came to our Zoner neighbours aid. I'll leave Theta up to you but I thought it best be clarified that it isn't adjacent.

Now another very important aspect that seems to have gone missing and should be in there is GMG's ability to be unlawful with Kruger and Samura. This is part of centuries of Freelancer lore requiring quite the large amount of lore needing to be pretended to exist for no reason as well as have some impact to the gaming experience. Kruger is considered banned from Sigmas forever with GMG further having pushed that with nearly two centuries of raiding Mannheim with the aim to ensure their existance in the fuel industry is permanantly over. We played the role with RM in re-opening the borders, which we both submitted to Igiss's thread 1.5 yrs ago, but were still adamant that Kruger was forbidden and it was signed (the other option was what it was, no Rhienland at all but we've opened it all this time). We are also extending as player to player, the devs picked up on this, the joy of the opportunity to "steal" from our miners. If we can't touch Kruger this is all lost. This same invitation is also extended to Samura but there is also another significant detail why we need to continue to able to perform unlawful acts against Samura (I mean, of course the lore shows the enmity between the two but there is a balance part to this) because we are the only risk that stands between a 5k transport artifact smuggling route that uses the Samura ID. We are the only ones standing in the way of that. I'd also like to point out the fun between factions associated with Okinawa and Nagano all hapening far away from court eyes.....

The secret alliance between GMG and BD is public knowledge and is also a Vanilla thing. GMG funds the BD fleet against the Samura family. I see my second has mentioned GC as allied but I'd agree that it's more neutral then even friendly, perhaps on the friendlier side of neutral. The aspect of GC GMG has ties to are those aboard the Matsuda under an agreement of convenience in which we house their battleship and it plays a role in Oki defence, so this doen't necessarily mean friendship, but certainly the better part of neutrality (to those thinking security, it's a BS in a nebula in a location we know). We were quite friendly to the Kiretsu, whose home base was the BS and where the agreements all came from, but they lost their status. Neutrality by game mechanics and server rules is the safest option, but for the BD we are allied and we should be able to keep this intact.

I can be made available for debate that includes evidence and all that pretty stuff if you need me

Slype: prowlerpc (go figure ;))

[Image: GMG_banner.png]
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Messages In This Thread
4.86 ID Bugs - by Marburg - 12-31-2011, 09:13 PM
RE: 4.86 ID Bugs - by Kapten-N - 02-25-2013, 04:51 PM
RE: 4.86 ID Bugs - by Sava - 05-20-2013, 09:50 PM
RE: 4.86 ID Bugs - by EFL Oil and Machinery - 07-05-2013, 07:59 PM
RE: 4.86 ID Bugs - by razorviper - 07-05-2013, 06:24 PM
4.86 ID Bugs - by West - 12-31-2011, 09:29 PM
4.86 ID Bugs - by Asbestos - 12-31-2011, 09:38 PM
4.86 ID Bugs - by Camtheman - 12-31-2011, 09:39 PM
4.86 ID Bugs - by West - 12-31-2011, 09:48 PM
4.86 ID Bugs - by globalplayer-svk - 12-31-2011, 09:59 PM
4.86 ID Bugs - by Hawk - 12-31-2011, 10:00 PM
4.86 ID Bugs - by Febreze - 12-31-2011, 10:25 PM
4.86 ID Bugs - by Bloody Reverb - 12-31-2011, 11:28 PM
4.86 ID Bugs - by Anonymous User - 01-01-2012, 06:38 AM
4.86 ID Bugs - by AndrzejB - 01-01-2012, 04:04 PM
4.86 ID Bugs - by Xoria - 01-01-2012, 05:10 PM
4.86 ID Bugs - by Crassus - 01-01-2012, 05:25 PM
4.86 ID Bugs - by Xoria - 01-01-2012, 05:41 PM
4.86 ID Bugs - by Crassus - 01-01-2012, 05:51 PM
4.86 ID Bugs - by koske - 01-01-2012, 06:17 PM
4.86 ID Bugs - by fencore - 01-01-2012, 07:18 PM
4.86 ID Bugs - by Matthews - 01-01-2012, 07:35 PM
4.86 ID Bugs - by Corleonesgwg - 01-01-2012, 08:13 PM
4.86 ID Bugs - by SoF - 01-01-2012, 08:25 PM
4.86 ID Bugs - by AeternusDoleo - 01-01-2012, 11:49 PM
4.86 ID Bugs - by Panzer - 01-02-2012, 12:25 AM
4.86 ID Bugs - by Mímir - 01-02-2012, 03:02 AM
4.86 ID Bugs - by Xoria - 01-02-2012, 03:22 AM
4.86 ID Bugs - by Anonymous User - 01-02-2012, 03:23 AM
4.86 ID Bugs - by Echo 7-7 - 01-02-2012, 05:38 AM
4.86 ID Bugs - by Crassus - 01-02-2012, 11:44 AM
4.86 ID Bugs - by stewcool - 01-02-2012, 08:47 PM
4.86 ID Bugs - by Hielor - 01-03-2012, 02:44 AM
4.86 ID Bugs - by ProwlerPC - 01-03-2012, 05:42 AM
4.86 ID Bugs - by mwerte - 01-03-2012, 06:26 AM
4.86 ID Bugs - by Markus_Janus - 01-03-2012, 06:58 AM
4.86 ID Bugs - by SGewachsO - 01-03-2012, 09:56 AM
4.86 ID Bugs - by Death.RunningVerminator - 01-03-2012, 01:31 PM
4.86 ID Bugs - by mwerte - 01-03-2012, 08:34 PM
4.86 ID Bugs - by Hawk - 01-04-2012, 06:27 PM
4.86 ID Bugs - by Starfish - 01-04-2012, 07:08 PM
4.86 ID Bugs - by Pancakes - 01-04-2012, 07:37 PM
4.86 ID Bugs - by SA_Scavenger - 01-04-2012, 07:50 PM
4.86 ID Bugs - by Omicron - 01-04-2012, 08:16 PM
4.86 ID Bugs - by Skullz - 01-05-2012, 12:54 AM
4.86 ID Bugs - by Hone - 01-05-2012, 04:42 AM
4.86 ID Bugs - by Starfish - 01-05-2012, 08:48 PM
4.86 ID Bugs - by Anonymous User - 01-06-2012, 05:42 PM
4.86 ID Bugs - by Anonymous User - 01-06-2012, 06:06 PM
4.86 ID Bugs - by Dusty Lens - 01-06-2012, 07:08 PM
4.86 ID Bugs - by farmerman - 01-06-2012, 07:23 PM
4.86 ID Bugs - by Oyashio - 01-07-2012, 12:33 PM
4.86 ID Bugs - by Bakamono - 01-10-2012, 10:34 PM
4.86 ID Bugs - by Rommie - 01-12-2012, 03:28 PM
4.86 ID Bugs - by Mao - 02-03-2012, 10:10 AM
4.86 ID Bugs - by gardy - 02-03-2012, 03:24 PM
4.86 ID Bugs - by Mercarryn - 02-05-2012, 08:56 PM
4.86 ID Bugs - by .Gypsy. - 02-06-2012, 12:16 AM
4.86 ID Bugs - by Aztech - 02-21-2012, 10:00 AM
4.86 ID Bugs - by hollowpoint - 02-25-2012, 08:29 PM
4.86 ID Bugs - by Fletcher - 03-01-2012, 03:16 AM
4.86 ID Bugs - by Echo 7-7 - 03-01-2012, 05:19 AM
4.86 ID Bugs - by Cris - 03-22-2012, 11:57 AM
4.86 ID Bugs - by jonfreelanc - 04-25-2012, 02:38 AM
4.86 ID Bugs - by Snak5 - 04-27-2012, 06:15 PM
4.86 ID Bugs - by Echo 7-7 - 04-28-2012, 06:04 AM
4.86 ID Bugs - by Das Wilde Wesen - 05-12-2012, 04:07 AM
4.86 ID Bugs - by Pavel - 05-24-2012, 09:19 AM
4.86 ID Bugs - by LunaticOnTheGrass - 06-04-2012, 05:29 PM
4.86 ID Bugs - by Juan_Arquero - 06-07-2012, 10:19 PM
4.86 ID Bugs - by _FUNK - 07-06-2012, 03:10 PM
4.86 ID Bugs - by Ntei - 07-06-2012, 03:14 PM
4.86 ID Bugs - by Echo 7-7 - 07-06-2012, 03:17 PM
4.86 ID Bugs - by _FUNK - 07-06-2012, 07:06 PM
DELETE - by SnakThree - 07-12-2012, 11:02 AM
4.86 ID Bugs - by Dusty Lens - 07-19-2012, 05:05 AM
4.86 ID Bugs - by Stygian - 07-19-2012, 05:08 AM

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