' Wrote:Alas ur thinking too narrnw. That weapon would help in duels. We need high refire to solve issue of stopping bombers and fighters targeting others. We need gatlings and chainguns not snipers.
(I'm using my cell phone so can't fix banner untill I get to PC)
Actually Yngen's initial posts were on the topic of fighter duels, not team battles. Higher refire solves nothing as you sacrifice damage for rate of fire, look at the current chainguns. They have higher projectile speedsandrefire rates than most any other fighter weapon, yet can you kill fighters any easier with them? No.
This proposed sniper weapon would be beneficial in duels with those projectile speeds, and also good against targets you're chasing, given you have good enough aim to land them. The numbers I came up with are based loosely on the Cannonball Missile stats, exchanging the missile's ability to track for high projectile speed instead.
[edit - just checked, chaingun projectile speeds were nerfed to 700m/s actually, my bad. Even so, I recall them being equally useless at their higher speeds and refire rates anyway, so my point stands.]