I personally dont care much about the looks and stuff- as far as any faction is not mega nerfed in PvP( corsairs in 4.86 for example or Mollys/Junkers in 4.85)
However having so many systems even on full server you need a lot of time to find some one to interact with- that is the major 4.86 fail- more silent traders, more alone play.
I like the team play I still cannot understand why people complain when you got 4-5 team-mates and you win in PvP together(ganking)- if you are organised enough why not?
With adding more and more systems and more and more factions, together with closed factions you just promote playing alone.
The other thing that I noticed that all closed factions except SCRA are here only for PvP and their RP is like /l1 /l2 pwew pew. It is interesting phenomena.
My option is to delete all guard systems and reduce systems that are also not that visited-at least 20-30 that are visited once per day, everyone wanted to remove eta but it got moved, same with the few useless systems that were added and too.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)