Also, EXPLAIN THIS:
You got thrown out of T23/T44, T29 is Kusari territory. Yet somehow, you bring a full armada through 2 heavily patrolled enemy systems. I am amazed how you can manage to keep getting to Alpha with your fleets when they have to pass T29, Cali base and gallic patrolls in T23, THEN break through an even HEAVIER guarded area (the cloud where the alpha jh is in T37) into an area so tightly defended that just sneaking in ONE Nyx would be an accomplishment.
Your OORP raids was ridiculous before, even while you still were base in T44/23 and were at your prime strenght, you all knew that CR was just a pebble against the Outcast forces. INRP you should never have made it alive to the northern half of T37.
Please give me an INRP way to get through that with 2 carriers, 6 cruisers, 2 gunboats and 2 fighters. Because you surely cant hide those ships for that long.
I would simply say speed to be honest.
A fully equipped and backed up raid force can attack very quickly and do damage.
It works in real life as well, problem of being cut off is quite prominent though.
That problem isn't represented ingame but really ought to be.
The ships can't hide but they don't really need to.
Your point still stands though, such a raid should not occur due to the danger of being cut off on the way back.
In any case, CR is in a bit of a flux right now.
It's spent the past 3 or more years fighting Outcasts.
Suddenly it doesn't make sense to fight Outcasts.
What do?
Give it some time, it'll be sorted.
Quote:You are WAY above your head when it comes to inRP resources and the resources displayed ingame... cuz srsly, you seem like you can take on LN, while inRP you should be struggling to fend off random rogue and hacker attacks at this point.
This is one I'm particularly interested in. The CR was meant to have lost roughly 25% of its military trying to hold off the GRN invasion so the last transports could escape. The population of the CR should be roughly around 1.4 million or so. Nothing that large but substiantial enough that random rogue or hacker attacks aren't a problem. A sustained or concentrated substantial attack by either party would be a tough one though.
The LN would of course wipe the floor with the CR, a force which I'd put just below the Hessians but above the Mollys/Rogues/BD etc. Much like said forces though, it's where they are that matters the most. The LN has said a good few times they wouldn't invade Coronado, it's a neutral zone much like the other borderworlds.
Groups like the Wilde, Rogues and Hackers should be interesting to deal with though. They aren't capable of throwing the CR/IMG out of Coronado individually but they could make life very very comfortable and if they teamed up? Oh dear.
CR is not a powerhouse.
CR is not a house, or a mini-house.
CR is a militaristic faction that is constantly fighting to form a home.
It is seen all around Sirius simply because it needs to take every chance it can to get one up on its enemies.
There is no justification for 7 brand new Battleships.