The only way I can see any change working is to make an extented testing of all the different ideas:.
- less bots (and bats?)
- less armor for all / or non-vanilla ships
- more damage done by all/specific weapons
- faster gun speed
and then testing a combination of those
the extended testing would need to:
- include as many ships and ship types as possible
- both experienced pilots that know each other, less experienced ones and completely new pilots
- many different combinations and loadouts needs to be tested => testing any change would take at least a week
For these reasons I don't think this could be done while beta testing a new version. Some other time period would need to be set for this.
Another important part is to set what goals are we actually trying to achive with the changes:
- what change in balance between LFs/HFs/VHFs/bombers/caps do we want?
And the most important thing: What does actually Igiss think about all this?
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My opinion after all the 17 pages of this thread is leaning towards decrease in nanobots or armor.
Igiss says: Martin, you give them a finger, they bite off your arm.