• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 270 271 272 273 274 … 780 Next »
To DEVs

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

To DEVs
Offline AeternusDoleo
01-13-2012, 12:43 AM,
#38
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

' Wrote:You do realize the power of battleship pulses against other capitals lies within their enormous range? And that you can mount them on class 9 slots and don't have to sacrifice your heavy ones for it?
Add to that that they had a slight alteration in their stats I believe... Calculating.
Pulse does 0.176 shield damage for power. 4 of these will start to tap a battleship's power core, meaning you're not wasting power while using a single weapons group to strip your target's shield. It fires every 2 seconds, leaving you with significant damage in a single blast. With 4 BS pulse guns, you can strip a gunboat shield in a single shot, a cruiser shield in 2 shots. Gunboat snipe with pulse/razor for poetic justice, anyone?
Basic Primary does 0.143 shield damage for power (half the hull damage it does). It fires short bursts, giving your opponent time to respond to your attacks. You need all 4 to start tapping most battleship's power regeneration.
Mortar (Standard, heavy is worse) does 0.117 shield damage for power (half the hull damage it does). A single mortar taps a light battleship core. A heavy one taps any core, alone.
Cerberus does 0.205 shield damage for power (half the hull damage it does - this is a very efficient gun). You need 3 to start overwhelming power regeneration though, and these are not very good at range due to shot dispersion.

So no, the pulses aren't all that bad, IF you go for range. If your game is short range slugging, find a ship that can mount a ton of Cerbies and use those exclusively. I'd suggest a Legate for that.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
Reply  


Messages In This Thread
To DEVs - by JayDee Kasane - 01-12-2012, 08:27 AM
To DEVs - by CzeReptile - 01-12-2012, 08:30 AM
To DEVs - by JayDee Kasane - 01-12-2012, 08:49 AM
To DEVs - by Veygaar - 01-12-2012, 09:08 AM
To DEVs - by JayDee Kasane - 01-12-2012, 09:44 AM
To DEVs - by HuggieSunrise - 01-12-2012, 09:49 AM
To DEVs - by JayDee Kasane - 01-12-2012, 10:25 AM
To DEVs - by Rommie - 01-12-2012, 10:28 AM
To DEVs - by JayDee Kasane - 01-12-2012, 10:40 AM
To DEVs - by Tomtomrawr - 01-12-2012, 10:50 AM
To DEVs - by AeternusDoleo - 01-12-2012, 11:09 AM
To DEVs - by Curios - 01-12-2012, 11:12 AM
To DEVs - by Tommeh - 01-12-2012, 11:19 AM
To DEVs - by JayDee Kasane - 01-12-2012, 11:25 AM
To DEVs - by Govedo13 - 01-12-2012, 11:47 AM
To DEVs - by AeternusDoleo - 01-12-2012, 02:29 PM
To DEVs - by Jeremy Hunter - 01-12-2012, 02:41 PM
To DEVs - by Curios - 01-12-2012, 02:45 PM
To DEVs - by CzeReptile - 01-12-2012, 02:57 PM
To DEVs - by Jeremy Hunter - 01-12-2012, 02:58 PM
To DEVs - by Jansen - 01-12-2012, 03:00 PM
To DEVs - by JayDee Kasane - 01-12-2012, 03:03 PM
To DEVs - by Govedo13 - 01-12-2012, 03:14 PM
To DEVs - by Jeremy Hunter - 01-12-2012, 03:25 PM
To DEVs - by sadtranslation - 01-12-2012, 03:32 PM
To DEVs - by AeternusDoleo - 01-12-2012, 03:36 PM
To DEVs - by sadtranslation - 01-12-2012, 03:42 PM
To DEVs - by AeternusDoleo - 01-12-2012, 03:46 PM
To DEVs - by Govedo13 - 01-12-2012, 04:11 PM
To DEVs - by Ceoran - 01-12-2012, 04:41 PM
To DEVs - by Curios - 01-12-2012, 04:42 PM
To DEVs - by Tommeh - 01-12-2012, 06:56 PM
To DEVs - by ... kur nubėgo? - 01-12-2012, 07:13 PM
To DEVs - by Jeremy Hunter - 01-12-2012, 07:19 PM
To DEVs - by Soban - 01-12-2012, 07:28 PM
To DEVs - by Curios - 01-12-2012, 11:53 PM
To DEVs - by Aphil - 01-13-2012, 12:14 AM
To DEVs - by AeternusDoleo - 01-13-2012, 12:43 AM
To DEVs - by leonidos - 01-13-2012, 03:20 AM
To DEVs - by leonidos - 01-13-2012, 03:24 AM
To DEVs - by Montezuma/Kukulcan - 01-13-2012, 03:56 AM
To DEVs - by AeternusDoleo - 01-13-2012, 06:40 AM
To DEVs - by Savi - 01-13-2012, 03:31 PM
To DEVs - by leonidos - 01-14-2012, 04:22 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode