' Wrote:what was the other guy in? quite important aspect
The other guy way in a fighter... so there's the problem;)
Boosting the shields might be a good idea, making them use more power to regenerate, that way you can survive an attack by small fighters but by hendicaping your fire around ability...
I have to say i agree with Jinx... increase weapon speeds for fighters...
if fighters could take down bombers and other fighters in a resonable time then we wouldnt have this capital ship problem in the first place... lone capital ships should be stoped by a team of fighters and bobmers, but capital ships with fighter escorts should be unbeatable, by anthing less than an oposing battlegroup... this would benefit roleplaying as it would probably stop capital whoring, as capitals would need escorts as they need it now and it would solve many problems that we have with useless escorts...
Perhaps the main goal should be to make battles against the odds really against the odds. If two fighters are met by two fighters and a capital, let the three win... unless by some chance the two first take out the fighters and then the capital...
:PAnd here we are again to the part when someone will say, fighter battles take to long... a battle shoud take closer to 1 minute, not 1 hour...
There seems to be a consensus that solution would be higher fighter weapons speed...
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Skype: jure.grbec
My primary char: Jose El Nino - Corsair Elder captain of the SS Greenhawk
Currently Inactive due to pursuit of life long dreams, will be back...*edited* As promised am back.