' Wrote:Every ship needs a crew.
...
Again people are the limiting factor.
That can get into a huge area that we've gone into in the past that never actually resolved anything.
A typical US Aircraft carrier right now has a crew of about 5,000 - but that also includes aviation mechanics, pilots, and all the specialized people you need when you're dealing with a ship that large - including the full doctor and dentist to take care of all the SMALLER ships that are part of your fleet. Typical modern destroyer has a crew of 275. The New Jersey used to need 3,000 crew, while a typical modern cruiser only carries 450.
So in Disco terms, I see gunboats are the equivalent of WWII PT-boats, with 15-20 crew. Dessies probably take about the same as today - call it 250. Cruisers probably take 400, and actual Disco battleships really don't have much need for more than 800 crew. Certainly you'll find more people on something like a Jinksu, because the Zoner battleship isn't really a battleship - it's a portable city.
So let's look at the manning requirements for a typical fleet, say 5 battleships, 5 cruisers, 10 destroyers, 20 gunboats, and 100 fighter / bombers. That's only 7,750 personnel needed. Sure, you're going to have an additional 7,750 REMF's providing support, so call it 15,000 for one fleet - call it 20,000 if you throw a carrier into the mix.
The US Navy currently has 330,000 personnel. Translate that into an entire house, and you'll see that Liberty should easily be able to have a Navy with over 1,000,000 people. That's enough for 250 battleships, 250 cruisers, 500 destroyers, 1000 gunboats, 50 carriers, and 5,000 fighter / bombers - just from the population of Manhattan alone.
(Remember, 4 BILLION people? You also don't need large standing armies like we have now - those would be subsumed into Spehs Mahreens <hattip to Monte!> and smaller ground forces.)
So any issues regarding personnel ... aren't really an issue.
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.