Quote:Though, one thing I do think can be done is that it be made so that you only get the pay-out if the ship you killed was hostile to you (i.e. IFF was red to you), which I'm sure would not be too difficult. I added a little part about that to the main text.
Exception should be made for generic IDs/Freelancer IFFed people in that case, Monte. There could be some problems I haven't thought through yet (like a mercenary hiding behind some IFF to avoid being bountied), but other than that, the idea seems great. Even if there are loopholes, it would still facilitate stuff a lot and would make bounty hunting a more attractive activity.
Quote:Well, I'm not entirely sure how it would be possible to restrict the areas where one could get a pay-out from a particular faction (as I'm not a FLHook expert), I'm also not sure quite why one would want to restrict where the hired killer of one's enemies can be paid for doing so.
I do agree with that. I also wouldn't mind the concept even in its initial state, without rep-restrictions. I think it'd be more fun.