I was wondering what else can we do about these fights... And an (useless though) idea that was not mentioned here yet came across my mind...
Scaling the size of all fighters up?
...?
Another thing:
Conbination of armor upgrade + hafo nanobots = you get a shot and if its not an instakill you use some bots and fight... It is called "another chance after a mistake". My question: What will change if we will give less chances? More skilled players will have less mistakes, less skilled players more... Combat faster (and perhaps capships a bit safer...)
Example: I was in Moravia, outgunned by a gunship + VHF... I didnt fight well, but I tryed to surprise the VHF by not firing at him and then suddenly a great salvo... took to a bit above 1/2 hull, but then he used bots and I was on the beggining again...not to mention the GS was still firing at me...forced to retreat... (But Ill take you all one day:P)