Lowering bots on fighters would work more towards fixing 1on1 fights (not to mention messing with vs. Capship balance), while increasing chance to hit would benefit team fights and epic battles. I don't think usage of razors and torpedoes are "a welcome" variaty to fighter weapons. Those ar just "exploits". Jets use gattling cannons and missiles. I don't think they should try to kill other jets by dropping laser-bomb on them. That's not "a welcomed" variaty we're looking for. Variaty of guns, with different refires and mix of pulse/standard is more than enough.
I wouldn't mind reducing bots some but with increase in projectile speed and even damage for fighter guns.
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