' Wrote:Ill quote here a post by Knjaz from other topic which sums it up all nicely.
I think it's more a matter of RP than 'statistics' ' one joins a faction because you like them or want to experience their way of life: Navies should be navies (bound by rules); Opposing nations (including outsider nations like Outcasts) should be opposition to the official worlds and Terrorists should be like terrorist (not large corporations or government backed) like Mercenaries and Bounty hunters which are more like 'Private or Unofficial armies'. The developers (god bless them) have done a stunning job to upkeep this universe (3 CHEERS).
I like the way that one can never take over (say: Leeds) stable regions, because the game will soon become a one or two faction affair. It's great that there is a universe of different life choices out there.