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  Discovery Gaming Community The Community Real Life Discussion
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Space-sims

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Space-sims
Offline ghostcat
01-09-2008, 10:38 PM,
#19
Member
Posts: 520
Threads: 33
Joined: Dec 2006

Hmm, an older game I know of is Hardwar: The future is Greedy.
Yer a freelance pilot on a moon of Jupiter. Basically, it was colonized, mined, then suddenly abandoned by all space-going ships. Without contact with the outside, the small colony has split into factions with their own agendas.
It has a dynamic trade system, if you find a place that sells for a low amount, and sell it for high somewhere else, they'll notice and adjust the prices. In fact, if you want the really high powered equipment you'll have to deliver the components the manufacturer needs.

Your ship, or Moth, is powered by solar stations located around the different domes. You can upgrade its CPU to improve power management, weapon control, and miscellaneous functions like auto-docking and light enhancement. There is also hardware available like cargo pods (that effect performance), salvage drones, not to mention guns, missiles, and turrets.

An interesting side-note, CPU gets damaged in battle, and suffers data loss, forcing you to re-upgrade every time you're Damaged.
In fact, you can find yourself without a moth, forced to ride a taxi back to the nearest dealership.


full static world multi-player support, a variety of ships and several roles to play.

It's a 1998 game, and shows it though.

Basically, think Freelancer with Solar powered hovercraft.

EDIT: more info

It controls like most space flying games, strafe, thrust, engine-kill, etc.
When you take on a hunting mission, your target doesn't just stick around to fight, you have to find him as he wanders around doing his business. The game does this well with a world-wide tracking system. Once you've found someone, or are provided their name from the contractor you can track their position with your map. Of course, annoy a few factions and they'll start actively hunting you as well, and they aren't pushovers.

........Once more unto the breach, dear friends, once more;..........But when the blast of war blows in our ears,.....
........Or close the wall up with our English dead...........................Then imitate the action of the tiger;.................
........In peace there's nothing so becomes a man........................Stiffen the sinews, summon up the blood,.........
........As modest stillness and humility:........................................Disguise fair nature with hard-favour'd rage!....
Dasher
"Another popup faction. Great. What's wrong with my popup blocker?" - Denelo
"Oh come on, slow and steady doesn't win any races, fast and steady does."
[Image: socksaredeadly.jpg][Image: space.jpg]
Back, if I can get this thing working!
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Messages In This Thread
Space-sims - by Kazyumi - 01-02-2008, 12:19 PM
Space-sims - by Jinx - 01-02-2008, 12:36 PM
Space-sims - by mjolnir - 01-02-2008, 12:56 PM
Space-sims - by Jinx - 01-02-2008, 01:13 PM
Space-sims - by KercKasha - 01-02-2008, 02:50 PM
Space-sims - by Marburg - 01-02-2008, 04:10 PM
Space-sims - by Jwnantze - 01-02-2008, 04:27 PM
Space-sims - by bus - 01-02-2008, 04:32 PM
Space-sims - by me_b_kevin - 01-02-2008, 05:53 PM
Space-sims - by RonG777 - 01-02-2008, 06:04 PM
Space-sims - by Vape - 01-02-2008, 06:35 PM
Space-sims - by LancerZero - 01-08-2008, 04:08 AM
Space-sims - by kingvaillant - 01-08-2008, 07:05 AM
Space-sims - by RingoW - 01-08-2008, 07:29 AM
Space-sims - by sn!p3r - 01-08-2008, 08:17 AM
Space-sims - by Quigs - 01-08-2008, 08:43 AM
Space-sims - by bus - 01-08-2008, 08:59 PM
Space-sims - by Quigs - 01-09-2008, 10:24 PM
Space-sims - by ghostcat - 01-09-2008, 10:38 PM
Space-sims - by Korrd - 01-09-2008, 11:18 PM
Space-sims - by Kazyumi - 01-13-2008, 08:14 PM

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