Partly because the game does NOTHING to teach players HOW to fly their ship properly for PvP.
For instance, NPC's are so crap you don't need to know how to maneuver at all, just dodge and pew pew.
But as soon as it comes to PvP everyone has to know all the same tricks and moves as everyone else, and even have to set up there controls differently from what you would logically set them to on a keyboard, just to make use of the more 'special' controls.
All I see now is the true Age of this game showing, the way the ships move and the way the guns move and shoot are all messed up and don't follow a logical system.
I would take it all down to basics again, even simplifying the movement and or weapons of the original system.
It certainly put me off playing anything other than a Trade character, All I see is people whining about being ganged up on. Or complaining about Balance issues, exploits and etc...
If a simple and reliable system of combat was developed within the limitations of this game you could then balance the ships accordingly.
It just feels like things are just getting more and more complicated and clogging up the game, like we didn't have enough Factions and in-game Laws, Wars, Alliances and Truces between everyone...
Would be simple enough if everyone HAD to belong to an NPC faction and there was none of this 'Freelancer IFF Pirate ID' player faction business... how about a faction of NPC Pirate Freelancers?
I think I am probably going to leave Discovery Mod and this game, it's been practically the only game I've played over the years and I could have moved on to EVE online or some of the other space trading games.
The biggest issues with this Mod in general have been the Dependency on this Forum for not just the Server Rules, but practically everything else. So much RP goes on in the forums it leaves people with less time playing the actual game!
A spring clean of the Forum and a simplified back to the original game of Freelancer for the Mod is needed IMO. There are far too many Sub-Factions now.
A simple rule such as: Player name must be X characters long without any kind of special characters, after name comes Clan or faction tag withing [].
Or give players more choices for there /restarts...