• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General News and Announcements
« Previous 1 … 30 31 32 33 34 … 46 Next »
Discovery 4.86 - Update 4 Released

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Discovery 4.86 - Update 4 Released
Offline Cannon
04-04-2012, 01:23 AM,
#2
Ex-server monkey
Posts: 4,530
Threads: 1,161
Joined: Mar 2008

Full Change List

- Installer updated to support non-English Freelancer copies.
- Infocard updates for objects, NPCs and IDs.
- Tweaked the capital ship AI so the mission capital ships won't stick in a tight formation throughout the mission. They will break and attack individually in missions only, periodically doing some mild evasive maneuvers too.
- Updated to include Cyrillic patch for windows 7.
- Corrected a hardpoint issue with a prop object. Seems a vanilla glitch.
- Corrected an invalid lootcrate appearance. Probably a typo.
- Updated a few internal infocards - these are the names assigned to ship hardpoints on the ship interface. IE "Freighter Shield Class10" is now "Battleship Shield". Mainly done to prevent a lot of confusion when the lesser shield hardpoints ...
- Added and changed the dock cam and launch cam for the Bret Battleship - the old positions were horrible.
- Minor adjustment to the encounters, and removing an unused encounter template that's never going to be used (Kusari capital ships - Exiles do not use battleship patrols).
- Adjusted fighter loadouts: Reduced the amount of countermeasures in the ships hold. A lot of ships had 20 basic countermeasures, reduced to 4 to prevent clutter in space. NPCs don't tend to use these anyway.
- Adjustments to the Kusari capital ship encounters to include the battlecruiser.
- Rebalanced Slaves profit margins.
- Fixed a few light hardpoints and recentered some other hardpoints on lane nodes. Should improve functionality of the Sirian lane, and visual of the gallic lane.
- Partial for ticket 224 - Created a lot of NPC ship templates and loadouts, for all factions that have gunboats and bigger capital ships. Moved all capital ship loadouts to the loadouds_special file. Also moved some loadouts for battleships.
- Small fix to the Tridente package file. It was missing docklight mounts.
- Bugfix to a vanilla model's shiparch entry (shieldlink) - bug found using Cannon's scanning utility.
- Rebalanced Artifacts & Cardamine profits.
- Switched the infocard names for the 2 Planet Lyons docking rings, which were accidentally reversed.
- Fixing a few misaligned hardpoints.
- Slightly moved engine hardpoint to improve how the engine effect displays.
- Slightly tweaked asteroid field asteroid spawning locations to correct FLSpew errors about creating a roid that already existed, or deleting one that does not exist.
- Fix for Corsair Ossies drop no loot. Missiongrinders are unhappy. Changed the _NL version to the player version for the NPC ship instance.
- BS in Rousillion should be redemption, not Valor. Swapped out the object archetype and loadout to the Redemption. Tested in openSP, no issues found.
- TLAGsnet adjusted. GRP has TLAGSNET in Burgundy and Dauphine.
- Texture issue in the Uruz model. Also recentered the model and recreated the SUR after centering. Tested in openSP, no issues found.
- SUR adjustment after the model was altered (and recentered as a result). Centering issue, no resize was done.
- Bugfix to the Anki. Also sorted out some texture issues and compressed the texture files into a single file for the entire line - no need to have the same textures across 3 seperate files. Also ensured these texture names are un...
- Fixed a spelling bug to the vanilla Valkyrie infocard.
- Docking fixture on Toulouse didn't have it's reputation set. Fixed.
- Eliminated the location rumors for the Shetland, where you can buy it's location. The Shetland no longer exists as that object.
- Adjusted ship inventory of Beauvais - removed junker vessels from the EFL base and added some Gallic Civvy ones.
- Changed TLagsnet entry for GRP from Provence to Auvergne. Provence doesn't have gates or lanes. Auvergne has both.
- Corrected a faulty texture reference for the "Green Water" planet.
- Changes to Dabadorou station NPC population.
- Fixing several root mesh name collisions - this should for example fix the Touketsu appearing as a Mastodon.
- Corrections to the Hellfire Legion system and bases therein, supplied by Taneru. Mostly deals with the NPC entries for that faction, which were a bit of a mess.
- Corrected several issues with missing hardpoints being assigned equipment.
- Fix for Pachyderme docking lights not oriented properly.
- Rheinland battleship default loadout light hardpoint issue. Fixed one hardpoint missing a light assigned to it. Also changed the hardpoint orientation.
- Synth foods would like to be able to run missions from the bases they primarily use: Stuttgart and Los Angeles. Added them to the mission roster for those bases, although the missions won't be very high level.
- Converted the jump drive and docking modules into mountable equipment for fighter/elite shield types 1 and 2. These shield hardpoints have been added to various ship types.
- Added Bretonia cockpits.
- Fixed invalid rep settings.
- Removed addition '.' character.
- Nicknames to lower case to stop the new scanner bitching.
- order ided ships powerplant reduced to 81% when mounting corsair guns ( to avoid tizona fighters)
- corrected wrong engine on GMS SHF
- Corrected hitbox for the Fearless after reports that it was not working properly.
- Rebalanced Gallic passenger prices.
- Docking, jump and survey modules become equipment types mounted on shield hardpoints
- Ticket 736: Some weapon platforms in the lanes in Dauphine and Languedoc. Removed some of those, relocated others. Platforms are probably unneeded now that the lanes themselves have adequate turret defenses.
- Fixed a silly bug with an OC dread guarding the Cayman O47 hole - it had a "weapon platform" loadout. Set it to a proper one.
- Fixed Gallic luxury liner docking issues.
- Small adjustment to Hamburg: The second Frankfurt hole was outside the Wedel roidfield. Corrected this by extending the roidfield.
- Shield perimiter fix, part 1. Model shield hardpoints added so that radius bubbles can cover the entire model.
- Reverted technerf to 0.91 from 1.0 for all allies guns. Updated MM and Reaver technerf based on most recent information and ruling.
- Additional huge shield geometry defined. This is specifically for the Barge, so it can be nova'd.
- Synth Foods ID: Added sale point at Los Angeles.
- Toplita NPC population (junker) was using LSF uniforms. Corrected.
- Sancerre: Scrap field overlapping trade lane, exclusion zone adjusted.
- Miningmod tweak: Helium3 price at South Shields halved, additional high buy point added at Southampton. Reason: Pirates robbing folk in Tau 31 and selling at South Shields at full price, undesired behaviour.
- Sancerre mining base component misalignment fixed.
- Massive update to virtually all system files. File structures sorted for easier future editing. Light sources tied to their owning suns, they were not on the star in many cases. All planets given a weak rotation and tilt.
- Changed Good Sell/Bad Buy to 1.1 for all Jump Drive and Survey Modules so they don't show up in the list of commodities purchased at the base in the F9 window. It was as annoying as it was useless.
- Fixed Kusari Big Dragon infocard xml errors
- Removed KNF bribe from Planet New Paris. Removed GRN bribes everywhere. Whoops, forgot that my template didn't distinguish GRN from any other faction when mbases entries were initially created.
- Fixed Saint Paul Base F9 infocard
- Fixed a loadout issue involving the council BS gun.
- Removed name change certificates from sale. Ticket 730.
- Gallic docking rings and mooring fixtures aligned to planets.
- Solar deathzones made into dual layer
- Planets given a spin for visual ambience.
- General economy price adjustments
- Moved Sigma 59 to Sigma 17 jump hole 3k east to eliminate trade path shortcuts thru S59
- Removed the "civilian pilot" demand for lawfuls. It was causing navies to demand them from unallied players.
- Corrected 2 non-unique zone nicknames causing crashes in Leeds
- Texture fix to the Renzu liner. Also removed an obsolete and problem creating MAT reference from it's shiparch entry.
- Paladin model, minor corruption fix and hardpoint fix.
- Adjusted Freiburg area - moved the base out of the way from the Stuttgart/Koeln lanes.
- Fixed some issues in Tau44 with base components and NPC names not being GRN
- AI Drone hitbox replaced
- All planets given a spin
- All suns given a layered deathzone - 2K of low damage, then you die quite quickly
- Factions that have capital ships have those equipped with an NPC loadout, for both missions and capital ship patrols
- Adjusted mission logic. Bigger reward missions are now available for daring players who enjoy fighting capital NPCs
- Adjusted capital ship pilot logic. They won't hold back with their primaries and solaris anymore. They will also break formation in missions, engaging individually. Should make them more challenging
- Reduced hitbox complexity of capital ship/station turrets and several high-poly capital ships, to help combat lag
- Tweaked the texturing of the Renzu fighter line. It had some conflicts with legacy textures
- Lightsources (for pimpship and NPC ship package design): Expanded all colors to have all types (strobe, big lights, small lights etc).
- Fixed some issues with the Marauder model being off-center
- Adjusted Pelican ship package - lights weren't all being applied
- Adjusted Sirian jump gate docking sequence to prevent big transports from getting stuck on them
- Corrected exclusion zone around the Frankfurt hole in Dresden
- Corrected exclusion zone around Helgoland in Sigma 13
- Applied some heavier defenses to Omega 5, on both sides. Cruiser defense near the bases, and gunboat patrols in the Hammen hole
- Increased exclusion zone size around Newgate after reports that transports would sometimes undock into the mines. Also put a banner exclusion for that zone, so mines don't appear to be there and then disappear
- Adjusted NPC spawning around Newgate to prevent NPCs from getting stuck.
- Fixed a misaligned component for the Maquis base in Rousillion
- Loadout adjustments to a lot of NPCs. This should fix SPEW errors referring to items not being found, and reduce clutter in space.
- Removed Conneticut/NY jumphole. Transfer will be handled by a hook plugin.
- Many changes to the Frankfurt system. Should hopefully make that more pleasant and make it feel fuller.
- Fixed the animation script of the Manufacturing Platform model (industrial base component, with the 3 chimneys). It won't jerk it's rotating component every 30 seconds.
- Fixed reps between Kusari Exiles and the Bretonian folk. KuEx going hostile will no longer trigger Brets going hostile.
- Moved Nagasaki a fair distance from Stokes - just barely out of range of it's main weapons. This should allow people to safely dock/undock from that base.
- Several Gallic systems: Minimap updates to paint nebulas with the proper color.
- Tau 44: A few GRN NPCs were not in uniform, fixed
- Provence: A few UC NPCs were mislabeled as Brigands. Fixed.
- A few CR infocards were displaying the formatting code due to errors in the formatting. Fixed.
- Asco hitbox: Adjusted the crosshair location to be in the middle of the "fat" part of it. Should make aiming by crosshair on these boats a lot easier.
- Dublin: Adjusted encounters, put in some limitations to them. Also added a third gold field and adjusted the sizes of the other two.
- Omega 49: Limitations to the number of NPCs areas can spawn. Also toned down the level of NPCs in the area (18 -> 16).
- Touraine/Anjou jumphole restricted to fighters and freighters. It was creating an unwanted trade shortcut.
- Ship and equipment sold in Tau-117 altered at the request of the Wilde faction to blend more with the new natives.
- Fixed a bug with a planetsphere raduis not being set correctly. Affects planet Chateauroux in Berry.
- Fixed a number of guns that weren't set as nonlootable but should be. Affects Phantom, a few Guard guns and a bunch of transport and cap turrets.
- Nomad light fighters couldn't do 400m/s. Had to define a new engine for them since practically all Nomad fighters use the same engine. Affects Nomad LF and Morph.
- Adjusted cargo-to-scan-for to not demand pilots not belonging to a faction or direct allies. Else you get stuff like BHG shooting LPI.
- Zoner Whale power core swapped out with the standard transport power core. This'll allow it to fire a heavy CM while in cruise.

Proud member of "the most paranoid group of people in the community"
Old Avatar #2 | Old Avatar #3



Reply  


Messages In This Thread
Discovery 4.86 - Update 4 Released - by Cannon - 04-04-2012, 01:23 AM
Discovery 4.86 - Update 4 Released - by Cannon - 04-04-2012, 01:23 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 01:24 AM
Discovery 4.86 - Update 4 Released - by Disco - 04-04-2012, 01:25 AM
Discovery 4.86 - Update 4 Released - by Nosferath - 04-04-2012, 01:27 AM
Discovery 4.86 - Update 4 Released - by Disco - 04-04-2012, 01:27 AM
Discovery 4.86 - Update 4 Released - by Malacore - 04-04-2012, 01:36 AM
Discovery 4.86 - Update 4 Released - by RmJ - 04-04-2012, 01:37 AM
Discovery 4.86 - Update 4 Released - by HuggieSunrise - 04-04-2012, 01:38 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 01:39 AM
Discovery 4.86 - Update 4 Released - by Stefan - 04-04-2012, 01:40 AM
Discovery 4.86 - Update 4 Released - by MorbidManta. - 04-04-2012, 01:45 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 01:45 AM
Discovery 4.86 - Update 4 Released - by Narcotic - 04-04-2012, 01:47 AM
Discovery 4.86 - Update 4 Released - by Jimothy - 04-04-2012, 01:49 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 01:50 AM
Discovery 4.86 - Update 4 Released - by Nosferath - 04-04-2012, 01:51 AM
Discovery 4.86 - Update 4 Released - by ProwlerPC - 04-04-2012, 01:52 AM
Discovery 4.86 - Update 4 Released - by Petitioner - 04-04-2012, 01:52 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 01:54 AM
Discovery 4.86 - Update 4 Released - by darksamy - 04-04-2012, 01:57 AM
Discovery 4.86 - Update 4 Released - by Veygaar - 04-04-2012, 01:58 AM
Discovery 4.86 - Update 4 Released - by aznremix416 - 04-04-2012, 01:59 AM
Discovery 4.86 - Update 4 Released - by Jack_Henderson - 04-04-2012, 02:00 AM
Discovery 4.86 - Update 4 Released - by Jimothy - 04-04-2012, 02:05 AM
Discovery 4.86 - Update 4 Released - by Nosferath - 04-04-2012, 02:08 AM
Discovery 4.86 - Update 4 Released - by Death.RunningVerminator - 04-04-2012, 02:08 AM
Discovery 4.86 - Update 4 Released - by TheBlackPixie - 04-04-2012, 02:09 AM
Discovery 4.86 - Update 4 Released - by str8 - 04-04-2012, 02:09 AM
Discovery 4.86 - Update 4 Released - by Reid - 04-04-2012, 02:10 AM
Discovery 4.86 - Update 4 Released - by Werss™ - 04-04-2012, 02:10 AM
Discovery 4.86 - Update 4 Released - by Alex. - 04-04-2012, 02:12 AM
Discovery 4.86 - Update 4 Released - by Reid - 04-04-2012, 02:14 AM
Discovery 4.86 - Update 4 Released - by Bootsiuv - 04-04-2012, 02:14 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 02:17 AM
Discovery 4.86 - Update 4 Released - by AeternusDoleo - 04-04-2012, 02:22 AM
Discovery 4.86 - Update 4 Released - by TheBlackPixie - 04-04-2012, 02:22 AM
Discovery 4.86 - Update 4 Released - by Narcotic - 04-04-2012, 02:23 AM
Discovery 4.86 - Update 4 Released - by Enoch - 04-04-2012, 02:23 AM
Discovery 4.86 - Update 4 Released - by Death.RunningVerminator - 04-04-2012, 02:25 AM
Discovery 4.86 - Update 4 Released - by Petitioner - 04-04-2012, 02:25 AM
Discovery 4.86 - Update 4 Released - by Enoch - 04-04-2012, 02:27 AM
Discovery 4.86 - Update 4 Released - by Death.RunningVerminator - 04-04-2012, 02:28 AM
Discovery 4.86 - Update 4 Released - by Reverend Del - 04-04-2012, 02:30 AM
Discovery 4.86 - Update 4 Released - by Mikrosh - 04-04-2012, 02:43 AM
Discovery 4.86 - Update 4 Released - by kremmy - 04-04-2012, 02:51 AM
Discovery 4.86 - Update 4 Released - by Suralin - 04-04-2012, 02:52 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 02:52 AM
Discovery 4.86 - Update 4 Released - by Petitioner - 04-04-2012, 02:54 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 02:59 AM
Discovery 4.86 - Update 4 Released - by Cryer Pharmaceuticals! - 04-04-2012, 03:03 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 03:06 AM
Discovery 4.86 - Update 4 Released - by Ursus - 04-04-2012, 03:16 AM
Discovery 4.86 - Update 4 Released - by Trogdor - 04-04-2012, 03:17 AM
Discovery 4.86 - Update 4 Released - by Death.RunningVerminator - 04-04-2012, 03:25 AM
Discovery 4.86 - Update 4 Released - by Garuda - 04-04-2012, 03:26 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 03:52 AM
Discovery 4.86 - Update 4 Released - by Petitioner - 04-04-2012, 03:55 AM
Discovery 4.86 - Update 4 Released - by Death.RunningVerminator - 04-04-2012, 03:56 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 03:56 AM
Discovery 4.86 - Update 4 Released - by Petitioner - 04-04-2012, 04:15 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 04:16 AM
Discovery 4.86 - Update 4 Released - by Ursus - 04-04-2012, 04:21 AM
Discovery 4.86 - Update 4 Released - by Charos - 04-04-2012, 04:22 AM
Discovery 4.86 - Update 4 Released - by Death.RunningVerminator - 04-04-2012, 04:23 AM
Discovery 4.86 - Update 4 Released - by Cannon - 04-04-2012, 04:25 AM
Discovery 4.86 - Update 4 Released - by Cannon - 04-04-2012, 04:27 AM
Discovery 4.86 - Update 4 Released - by Veygaar - 04-04-2012, 04:27 AM
Discovery 4.86 - Update 4 Released - by Death.RunningVerminator - 04-04-2012, 04:30 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 04:32 AM
Discovery 4.86 - Update 4 Released - by CyberDragon94 - 04-04-2012, 04:36 AM
Discovery 4.86 - Update 4 Released - by Ursus - 04-04-2012, 04:39 AM
Discovery 4.86 - Update 4 Released - by crosxerx - 04-04-2012, 04:48 AM
Discovery 4.86 - Update 4 Released - by Veygaar - 04-04-2012, 04:51 AM
Discovery 4.86 - Update 4 Released - by TheBlackPixie - 04-04-2012, 04:52 AM
Discovery 4.86 - Update 4 Released - by ryoken - 04-04-2012, 04:53 AM
Discovery 4.86 - Update 4 Released - by Camtheman - 04-04-2012, 05:07 AM
Discovery 4.86 - Update 4 Released - by Trogdor - 04-04-2012, 05:15 AM
Discovery 4.86 - Update 4 Released - by cattus - 04-04-2012, 05:18 AM
Discovery 4.86 - Update 4 Released - by TheBlackPixie - 04-04-2012, 05:21 AM
Discovery 4.86 - Update 4 Released - by Black Widow - 04-04-2012, 05:33 AM
Discovery 4.86 - Update 4 Released - by Trogdor - 04-04-2012, 05:40 AM
Discovery 4.86 - Update 4 Released - by Salmin - 04-04-2012, 05:44 AM
Discovery 4.86 - Update 4 Released - by Death.RunningVerminator - 04-04-2012, 05:53 AM
Discovery 4.86 - Update 4 Released - by Daedric - 04-04-2012, 06:01 AM
Discovery 4.86 - Update 4 Released - by Petitioner - 04-04-2012, 06:03 AM
Discovery 4.86 - Update 4 Released - by Echo 7-7 - 04-04-2012, 06:32 AM
Discovery 4.86 - Update 4 Released - by Veygaar - 04-04-2012, 06:33 AM
Discovery 4.86 - Update 4 Released - by Egon Bigmemes - 04-04-2012, 06:36 AM
Discovery 4.86 - Update 4 Released - by Egon Bigmemes - 04-04-2012, 06:44 AM
Discovery 4.86 - Update 4 Released - by Garuda - 04-04-2012, 07:06 AM
Discovery 4.86 - Update 4 Released - by Cannon - 04-04-2012, 07:16 AM
Discovery 4.86 - Update 4 Released - by aznremix416 - 04-04-2012, 07:34 AM
Discovery 4.86 - Update 4 Released - by Trogdor - 04-04-2012, 07:39 AM
Discovery 4.86 - Update 4 Released - by rwx - 04-04-2012, 08:05 AM
Discovery 4.86 - Update 4 Released - by (ツ) - 04-04-2012, 08:10 AM
Discovery 4.86 - Update 4 Released - by AeternusDoleo - 04-04-2012, 08:12 AM
Discovery 4.86 - Update 4 Released - by Loken - 04-04-2012, 08:15 AM
Discovery 4.86 - Update 4 Released - by Trogdor - 04-04-2012, 08:22 AM
Discovery 4.86 - Update 4 Released - by Cannon - 04-04-2012, 08:31 AM
Discovery 4.86 - Update 4 Released - by Echo 7-7 - 04-04-2012, 08:43 AM
Discovery 4.86 - Update 4 Released - by Govedo13 - 04-04-2012, 08:55 AM
Discovery 4.86 - Update 4 Released - by alphadog - 04-04-2012, 09:04 AM
Discovery 4.86 - Update 4 Released - by AeternusDoleo - 04-04-2012, 09:04 AM
Discovery 4.86 - Update 4 Released - by Tunicle - 04-04-2012, 09:11 AM
Discovery 4.86 - Update 4 Released - by Govedo13 - 04-04-2012, 09:44 AM
Discovery 4.86 - Update 4 Released - by Trogdor - 04-04-2012, 09:48 AM
Discovery 4.86 - Update 4 Released - by Toaster - 04-04-2012, 09:58 AM
Discovery 4.86 - Update 4 Released - by CzeReptile - 04-04-2012, 10:18 AM
Discovery 4.86 - Update 4 Released - by Blackwood - 04-04-2012, 11:18 AM
Discovery 4.86 - Update 4 Released - by SA_Scavenger - 04-04-2012, 12:16 PM
Discovery 4.86 - Update 4 Released - by Eduard - 04-04-2012, 12:36 PM
Discovery 4.86 - Update 4 Released - by Lusitano - 04-04-2012, 01:55 PM
Discovery 4.86 - Update 4 Released - by Lusitano - 04-04-2012, 02:09 PM
Discovery 4.86 - Update 4 Released - by Ursus - 04-04-2012, 02:24 PM
Discovery 4.86 - Update 4 Released - by Don_Paco_Corleone - 04-04-2012, 03:01 PM
Discovery 4.86 - Update 4 Released - by Harley.Quinn - 04-04-2012, 03:21 PM
Discovery 4.86 - Update 4 Released - by Ursus - 04-04-2012, 03:28 PM
Discovery 4.86 - Update 4 Released - by Don_Paco_Corleone - 04-04-2012, 03:28 PM
Discovery 4.86 - Update 4 Released - by Harley.Quinn - 04-04-2012, 03:34 PM
Discovery 4.86 - Update 4 Released - by Snoozzzer - 04-04-2012, 04:23 PM
Discovery 4.86 - Update 4 Released - by SA_Scavenger - 04-04-2012, 04:25 PM
Discovery 4.86 - Update 4 Released - by kremmy - 04-04-2012, 04:37 PM
Discovery 4.86 - Update 4 Released - by AeternusDoleo - 04-04-2012, 05:00 PM
Discovery 4.86 - Update 4 Released - by SA_Scavenger - 04-04-2012, 05:07 PM
Discovery 4.86 - Update 4 Released - by Govedo13 - 04-04-2012, 05:09 PM
Discovery 4.86 - Update 4 Released - by SA_Scavenger - 04-04-2012, 05:16 PM
Discovery 4.86 - Update 4 Released - by Govedo13 - 04-04-2012, 05:24 PM
Discovery 4.86 - Update 4 Released - by SamuWarcraft - 04-04-2012, 05:37 PM
Discovery 4.86 - Update 4 Released - by Cdys - 04-04-2012, 05:44 PM
Discovery 4.86 - Update 4 Released - by Username removed - 04-04-2012, 05:46 PM
Discovery 4.86 - Update 4 Released - by kremmy - 04-04-2012, 05:47 PM
Discovery 4.86 - Update 4 Released - by AeternusDoleo - 04-04-2012, 05:50 PM
Discovery 4.86 - Update 4 Released - by SamuWarcraft - 04-04-2012, 05:55 PM
Discovery 4.86 - Update 4 Released - by Govedo13 - 04-04-2012, 05:57 PM
Discovery 4.86 - Update 4 Released - by kremmy - 04-04-2012, 06:04 PM
Discovery 4.86 - Update 4 Released - by SamuWarcraft - 04-04-2012, 06:09 PM
Discovery 4.86 - Update 4 Released - by alphadog - 04-04-2012, 06:10 PM
Discovery 4.86 - Update 4 Released - by SamuWarcraft - 04-04-2012, 06:12 PM
Discovery 4.86 - Update 4 Released - by xschrob - 04-04-2012, 06:46 PM
Discovery 4.86 - Update 4 Released - by Govedo13 - 04-04-2012, 06:47 PM
Discovery 4.86 - Update 4 Released - by Radick - 04-04-2012, 06:49 PM
Discovery 4.86 - Update 4 Released - by Thunderer - 04-04-2012, 07:05 PM
Discovery 4.86 - Update 4 Released - by Ursus - 04-04-2012, 07:10 PM
Discovery 4.86 - Update 4 Released - by Thunderer - 04-04-2012, 07:13 PM
Discovery 4.86 - Update 4 Released - by Petitsli - 04-05-2012, 12:13 AM
Discovery 4.86 - Update 4 Released - by Jack_Henderson - 04-05-2012, 12:47 AM
Discovery 4.86 - Update 4 Released - by Mr.Broke - 04-05-2012, 04:23 AM
Discovery 4.86 - Update 4 Released - by AeternusDoleo - 04-05-2012, 06:44 AM
Discovery 4.86 - Update 4 Released - by Govedo13 - 04-05-2012, 10:14 AM
Discovery 4.86 - Update 4 Released - by Linkus - 04-05-2012, 11:24 PM
Discovery 4.86 - Update 4 Released - by AeternusDoleo - 04-06-2012, 01:39 AM
Discovery 4.86 - Update 4 Released - by Blackwood - 04-06-2012, 02:27 AM
Discovery 4.86 - Update 4 Released - by AeternusDoleo - 04-06-2012, 07:07 AM
Discovery 4.86 - Update 4 Released - by Govedo13 - 04-06-2012, 11:44 AM
Discovery 4.86 - Update 4 Released - by koske - 04-06-2012, 12:10 PM
Discovery 4.86 - Update 4 Released - by AeternusDoleo - 04-06-2012, 12:37 PM
Discovery 4.86 - Update 4 Released - by Jansen - 04-06-2012, 07:08 PM
Discovery 4.86 - Update 4 Released - by JayDee Kasane - 04-06-2012, 07:32 PM
Discovery 4.86 - Update 4 Released - by soryk - 04-06-2012, 09:41 PM
Discovery 4.86 - Update 4 Released - by Thunderer - 04-06-2012, 09:59 PM
Discovery 4.86 - Update 4 Released - by Thunderer - 04-06-2012, 10:01 PM
Discovery 4.86 - Update 4 Released - by XVII - 04-06-2012, 10:10 PM
Discovery 4.86 - Update 4 Released - by Lusitano - 04-08-2012, 01:38 PM
Discovery 4.86 - Update 4 Released - by SpaceTime - 04-10-2012, 02:04 AM
Discovery 4.86 - Update 4 Released - by Ursus - 04-12-2012, 07:20 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
2 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode