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In game music issue revisited

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In game music issue revisited
Offline Adam_Spire
04-07-2012, 06:05 PM,
#1
Member
Posts: 1,226
Threads: 219
Joined: Aug 2009

When I loaded up a disco music file in my old GoldWave program, the Freelancer music had a format of:
22050 Hz Stereo and in Wave Microsoft ACM 4 Bit

I took a mp3 and saved it as a standard WAV then formatted it into the same format as the disco msic.
22050 Hz Stereo and in Wave Microsoft ACM 4 Bit

When the game plays it, it goes silent.

I found this one web site that deals with the same issue. They reffer to a Fraunhofer codec while normaly a LAME format is used.

Someone stated they were able to introduce the music into the game but it may be a simple use of the right program that can best format the music?

What programs do you use or is that link the best way to handle it?

[Image: azyu0u4.png]
Sometimes, when all you want is to gain your freedom, you must be willing to risk it all.
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Messages In This Thread
In game music issue revisited - by Adam_Spire - 04-07-2012, 06:05 PM
In game music issue revisited - by SparkyRailgun - 04-07-2012, 06:09 PM
In game music issue revisited - by Madvillain - 04-07-2012, 06:15 PM
In game music issue revisited - by Adam_Spire - 04-07-2012, 09:37 PM
In game music issue revisited - by Veygaar - 04-07-2012, 09:57 PM
In game music issue revisited - by Adam_Spire - 04-08-2012, 01:08 AM
In game music issue revisited - by Blackwood - 04-08-2012, 01:11 AM
In game music issue revisited - by Adam_Spire - 04-08-2012, 02:54 PM

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