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  Discovery Gaming Community The Community Real Life Discussion
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This seems like common sense

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This seems like common sense
Offline Diomedes
04-12-2012, 10:47 PM,
#6
Member
Posts: 337
Threads: 32
Joined: Oct 2010

It's definitely a complex issue.

For instance, I've seen some of these studies, but I've never seen one that addressed the potential for games to relief stress, you know be an outlet for aggression so it isn't aimed at other people. Much like playing sports, hitting a punching bag, going out for a drink, a good night with GF......


Anyway, what would be interesting to see is the differences in games that relieve or add to stress. I'd be willing to say when little in terms of game-progression or wealth is on the line, games generally are more relaxing and a way to vent. Notice how everyone is generally in good spirits after a good RM vs LN cap brawl or lately the Corsair-BAF romps. It was fun, exciting all anyone lost was some ammo and regens if they died. Contrast the constant QQ of trader-pirate interactions where the outcome directly affects how well those involved can advance their in-game worth. The first is a stress-reliever, if an intense one and the second is stressor.

That said, individual personality and the ability to understand it's just a game makes a big difference too.

[Image: BretGarethWIP53.png]
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Messages In This Thread
This seems like common sense - by Jihadjoe - 04-12-2012, 06:58 PM
This seems like common sense - by RAL - 04-12-2012, 09:59 PM
This seems like common sense - by Gentlefood - 04-12-2012, 10:12 PM
This seems like common sense - by Junes - 04-12-2012, 10:28 PM
This seems like common sense - by Dab - 04-12-2012, 10:43 PM
This seems like common sense - by Diomedes - 04-12-2012, 10:47 PM
This seems like common sense - by Benjamin - 04-12-2012, 10:55 PM
This seems like common sense - by RAL - 04-13-2012, 03:07 AM

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