Well, alright, a base can be suplied, but... Repair now eats 36k of each repair resources in 10-20 hours if there's a dozen of F1ed ships around the base. Annoyingly as that. Depends on activity, but once base is found - area around it just turns into new connecticut/Gamma.
It would be very greatfull if base could keep shields up just forever... Fine - buff fuel suply and re-allow docking, but at least base won't be destroyable unless it stops being suplied for 1 or 2 days.
And you can't build a fraking defense module before core upgrade due to lack of modules (Shield, Sotrage, Core and only then Weapons)
Anyways. Another bug: you explode next to base - it becomes red until server restart. Going to connecticut and comming back, trying to login, failing and then going to conn might get you kicked out of server - you'll reach conn next relog, but istead of return you'll be dropped in outer space above the sun + base will become red to you, even though your name in in taglist.
I vote for possibility to turn shield on for specified amount of time and if attacked - for more then random 1-16 minute time - it should be 10-20 minutes time. And it's really abusive that enemies gained ability to block your docking rights using civilian scout with flashpoints to troll the fleet. Returning shields and repairs to where those were before update and letting owner chose shield autooff time would be the easiest and best sollution as far as I found out.
I used that blockability myself vs Bowex - one CD or debilator and I've blockaded the base, so i can get a kill - yay. Now I see that even without blockade base is too easily turnable into red until server reset, that building weapon platforms is pointless - those would shoot you and your supporters anyways - as there's no way to put hostile-neutral-friendly repsheet on IDs onto the base and without KOS tags list - you have to threaten all except those few tens of registered tags, which include supliers and defenders. For lawfull solo-2 faction base that's fine. But if faction's tag is in end of charname then faction is banned from it's own station due to lack of tag slots before getting the base bugged