' Wrote:So basically its all about fuel for the shields--keep it fueled and the base is immortal, but run it out of fuel and the attcker can kill it. This is regardless of the repair commodities on hand.
Unless this has changed, 10k MOX can run a shield generator for about 15 hours, during which time a reasonably-sized seige force cant do any damage.
Once the shields run out, a squad of NOVA bombers can kill a level 1 base with 8 mill hull in less than an hour, regardless of the number of repair parts on-hand.
So you have 15 hours to run off the attackers, and if that fails you have 30 minutes to get more MOX onto the base.
This is for a level 1 base. Higher levels take longer to destroy after fuel is depleted. More storage for more fuel makes the run-down timer last waay longer