• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 237 238 239 240 241 … 780 Next »
How far do we go...

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

How far do we go...
Offline Rommie
04-22-2012, 11:00 PM,
#20
Member
Posts: 1,585
Threads: 46
Joined: Mar 2009

' Wrote:The introduction of bases has been a major activity and economy stimulant as of late, giving people something to do and something to strive for, and giving targets for people to attack that would actually cause major losses other than logging out for 4 hours.

However the introduction of suck powerful tools have also brought with them dreadful amounts of metagaming.

I have seen BAF and Hessians teaming up against Corsairs, we all saw that.
I have seen pirates using cloaked transports with different IDs to follow traders to their bases, then go back with their pirate characters to trash it.
I have seen indie Liberty Navy ships stock up on Nomad supplies in the Omicrons and hand over the supplies to a pirate base to make cloaking devices.
I have seen independent players paying people at Krupp to make cloaking devices for them.
I have seen a traders with IDs that have nothing to do with a base bringing supplies to a base.

I have seen a lot more things that could get people sanctioned for metagaming information but I am not posting them here because I figure we can figure this out without going that far just yet.

But how far can this stuff go?
I don't really see the problem to be honest. Well, I do see some of it, but its not as big as you're making it it appear.
The 'temporary allied' issue is something that has happened plenty of times, plenty of people complained, yet nothing from the Administration Bureau on the matter. If they actually did address this issue, point me to the thread.
If not, I guess is OKAY. Call it 'war dynamics', or whatever. CR allied with the Outcasts against the GRN, whooped their asses, and then proceeded to murder anything that was left of each other 5 seconds after the last GRN dropped. All sides knew this would happen. And it did.

Pirates tracking ships to their POS', again, more freedom in this game. More dynamics. You don't like freedom? Ask Cannon for a scanner command with a 5 minute cooldown. Shows any cloaked ship in a 14k range on your ship for 10 seconds. Have fun being paranoid.

Navy ships trading with Pirate bases. Some Navy characters have very deep connections with the unlawful world. It's called roleplay. Or virtual reality.

Same thing regarding the indie players. Guess what, few people are here to play the average NPC patrol pilot role.

Traders supplying POS while having a random ID brings you to the previous point. Maybe they're getting something in return.

In space, nobody knows I'm a panda
Reply  


Messages In This Thread
How far do we go... - by kikatsu - 04-22-2012, 09:47 PM
How far do we go... - by Death.RunningVerminator - 04-22-2012, 09:49 PM
How far do we go... - by Stefz - 04-22-2012, 09:53 PM
How far do we go... - by Vexykin - 04-22-2012, 09:53 PM
How far do we go... - by Thyrzul - 04-22-2012, 10:00 PM
How far do we go... - by Tachyon - 04-22-2012, 10:01 PM
How far do we go... - by Tunicle - 04-22-2012, 10:08 PM
How far do we go... - by Tachyon - 04-22-2012, 10:10 PM
How far do we go... - by dodike - 04-22-2012, 10:11 PM
How far do we go... - by Tunicle - 04-22-2012, 10:13 PM
How far do we go... - by FallenKnight - 04-22-2012, 10:25 PM
How far do we go... - by Tachyon - 04-22-2012, 10:27 PM
How far do we go... - by FallenKnight - 04-22-2012, 10:34 PM
How far do we go... - by kikatsu - 04-22-2012, 10:36 PM
How far do we go... - by Narcotic - 04-22-2012, 10:39 PM
How far do we go... - by Tachyon - 04-22-2012, 10:41 PM
How far do we go... - by dodike - 04-22-2012, 10:43 PM
How far do we go... - by Slavik - 04-22-2012, 10:52 PM
How far do we go... - by sampankaj001 - 04-22-2012, 10:54 PM
How far do we go... - by Rommie - 04-22-2012, 11:00 PM
How far do we go... - by Ursus - 04-22-2012, 11:16 PM
How far do we go... - by Switchback - 04-22-2012, 11:20 PM
How far do we go... - by AeternusDoleo - 04-22-2012, 11:40 PM
How far do we go... - by Benjamin - 04-22-2012, 11:58 PM
How far do we go... - by Vito - 04-23-2012, 12:05 AM
How far do we go... - by Blodo - 04-23-2012, 12:09 AM
How far do we go... - by Narcotic - 04-23-2012, 12:17 AM
How far do we go... - by Vladimir - 04-23-2012, 12:22 AM
How far do we go... - by Narcotic - 04-23-2012, 12:30 AM
How far do we go... - by Vladimir - 04-23-2012, 12:40 AM
How far do we go... - by Narcotic - 04-23-2012, 12:49 AM
How far do we go... - by FallenKnight - 04-23-2012, 12:57 AM
How far do we go... - by Talesin - 04-23-2012, 01:00 AM
How far do we go... - by teschy - 04-23-2012, 01:02 AM
How far do we go... - by Smoerebroed - 04-23-2012, 01:19 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode