' Wrote:At which point you run out of space due to the map size cap, and overall system congestion. 3D map would be cool, but FL wouldn't be able to make the illusion of one based on system placement work. There's too many systems crammed into not enough space. If it makes you feel any better about Freelancer's faux-physics, just think of the map as a top-down view, with the system placement ranging wildly above and below the plain.
No you. By your interpretation, then, if your screen is parallel to the xy plane, then the jump between Sigma-13 and Honshu is roughly parallel to the xy plane. So having other jumps on that order of length is reasonable, if you will.
' Wrote:The point is that 2D projection doesn't necessarily show the real distances.
...
What seems like a long trek on the 2D projected map can be as short as many other connections.