' Wrote:Though, I'd bet if the houses did that they'd also have the lanes they paid for in the independent worlds also match the ones they have inside their houses. Meaning half the lanes in Cortez would be Bretonian and the other Libertonian. Same for the other indy systems.
Nope. Anything beyond the core house worlds would have the bland basic lane node. See this more as a "house beautification" deal. It's intended to add some flavor to the houses, and make them stand apart from eachother. Something that this game SORELY lacked, but judging from the original concept art, was intended. In the config files, different lane transition and gate transition effect entries are also defined, but only the nomad and bretonian versions were ever finished.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.