Some may see this as a hate-thread, but please bear with me that I'm typing in a well-meaning tone. If anyone (especially Admtahoe) ever feel offended, please tell me so I may rephrase it to be better understood.
' Wrote:When people play a game, there is no reason why they have to play by everyone elses rules just because certain people want to play a certain way and they want to force everyone else play to their style.
By what grounds do you say there is absolutely no reason? That seems to be a very one-sided argument. You seem to be discarding the other fact that the community may have had a lot of established lore to justify why a certain faction ought to act like that way (as for your example, Zoners ought not to be ACTIVELY hunting NPC's because they are usually peaceful by nature, unless Roleplay reasons are justified). You cannot just---
' Wrote:That is why its a shooter/war game.
... Ahhhhhh. NOW I see the gist of it. So with this statement alone, you are evidently discarding the fact that this server is a Roleplay server, in favor of the fun of shooting other people and objects.
Sure, at the heart of the game it IS a shooter/war game. But this is an RP-server, where you're MEANT to roleplay, alongside the ability to shoot and have war and stuff. Let's see the definition of a role-playing game by wikipedia:
A role-playing game is a game in which the participants assume the roles of characters and collaboratively create stories. Participants determine the actions of their characters based on their characterisation, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, they may improvise freely; their choices shape the direction and outcome of the games.
What this paragraph means that, as a roleplayer, you are hereby admitting that you should follow the rules and guidelines, written and unwritten. You should know that creativity ironically springs most not from being able to do anything you want, but from being restricted. I know many people here who feel very restricted, but still enjoy the game.
Also, you need to use some common sense here: InRP, capital ships are very powerful ships that their mere presence will change the course of the battle. Wouldn't you feel threatened if a Zoner capship suddenly encroached upon your territory? You could make a bad name for the group your ship represents, or even worse, cause an all-out war. (in practice though, capships are easy to kill by experienced players). Point is, you have to think a bit realistically, try to analyze what type of ripple-effect your actions would cause. A bunch of fighters gives less attention than a single, powerful capital ship, and may cause diplomatic issues on both sides involved.
In real-life, you CAN shoot that guy in the street... but does that mean you are without consequences for doing it? Are you willing to accept you might go to jail when caught, or at worst somebody will take vengeance and try to kill YOU as well? Same as in roleplay.
' Wrote:I once played another role playing game for 5 years, I had written hundreds of stories and thousands of pages of role play.
Some of us wanted to have wars and others wanted to sit in the town bar and just chat and raise their crops and not ever be attacked. It was nothing but a bunch of people trying to enforce their game play and style upon others.
I feel you. There will always be those bad-apples that think they can rules-lawyer people into making you do what they want. There are game-masters that are so strict and uncreative with their worlds, and that just kills the fun of creativity. If you ever feel that you're being rules-lawyered, never hesitate to share your concerns to the community. In fact, maybe you might be able to add something we might've missed!
Anyway, welcome to the Discovery community. Have fun, know the consequences before acting on it, and be considerate of others... even if they might be a bunch of bad-eggs at first.