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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Loopholing RP

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Loopholing RP
Offline RParade
01-19-2008, 02:41 PM, (This post was last modified: 01-19-2008, 02:45 PM by RParade.)
#24
Member
Posts: 207
Threads: 20
Joined: Nov 2007

Quote:about zoners - i am at a complete loss why you think that zoners cannot be touched. i mean - really. there is nothing in the rules, and nothing about roleplay that says so ... rather the contrary. there are rumors on yaren for example that say something like "a zoner married a corsair woman, a total disgrace of the corsairs. so the brother of that woman will take her back to crete and kill the zoner." THAT is how zoners are treated.

.. Problem with that is, you don't have many players willing to roleplay a submissive "victim."

The role you described above does sound more than proper for Zoners given their strictly neutral nature, but then again it's hard to say where the line really is. Zoners have a seemingly endless horde of combat-oriented ships in their production lines, including harbingers of death like Destroyers and (I think?) battleships and so on.

.. I don't think it makes any sense that Zoners would have these vessels, to be honest. There's only one instance where I can think of that a Zoner might be flying something like that, and that would be to fend off Nomads or somesuch. Still, I can't really think of any reason as to why Zoners would actively develop technology like that, especially given their loosely organized way of doing things. Just can't really see how they'd find the time (or the resources, let alone the knowhow) to design things like that, considering.

*Shrug*

.. These things seem to make people think that as a Zoner you're "freelance." This is why you sometimes see a Zoner tag Liberty Dreadnought or an Osiris in Liberty. It's silly, these characters should be deleted, 'cause odds are if you've got a Zoner IFF (let alone a capitol ship), you've been playing long enough to where you should know better. If I had it my way, as a Zoner you wouldn't be flying anything larger than a Bomber unless it was a tradeship.


As for traders.. Well..

I'm of the personal opinion that money transferring (or "muling") should not be allowed. It could be prevented easily. I think it's bad for the roleplaying atmosphere fundamentally. For one, there are absolutely no consequences in roleplay here, anywhere. If you gain an enemy, the best he can do is kill you, and you won't lose credits other than ammo and what you don't have equipped. I think you should at least have to rebuy your ship, seriously. You're a terrorist, you say? Woah, you got that nice flashy ID but even still the only thing I can do is shoot you, and then watch you respawn to return for your vengeance like they always do even though roleplay wise you should die eventually..

I think the economy in general is way too easy aswell, also. A newbie will pay 20 million for a CODENAME weapon (shame on those of you who charge that much, and double-shame on those of you who farm those wrecks and force those newbies to pay that much) and it only serves to make life easier for the rich, while being harder for the poor. Makes sense I guess, except that the armories who usually sell these weapons are usually always ooRP themselves.

None of them ever left New York when the safe zone was up, and now they'll never leave Manhattan it seems like. Which is odd considering, as I seriously doubt that in a proper setting that Liberty would allow for weapons merchants to sit right on it's front porch, especially seeing as to how they don't pay taxes and are selling allegedly "rare" and "foreign" technologies. Not to mention, you'll never see these armories going out to get the CODENAMEs themselves, but instead you'll see a Zoner Cruiser or something along those lines bringing resupply to the Armory..

This is bad for numerous reasons, one of which being that again, there are no consequences for what should be a very dangerous, explosive market. Not to mention these players always farm the wrecks, causing there to be a monstrous surplus of CODENAME weaponry everywhere, available for all (which I shouldn't really complain, as I'm a CODIE whore, I guess).

Overall, I think static Armories are abit lame, I think trade routes give way too much loot in comparison to time spent, and "muling" from character-to-character will always be bad for RP because if you do something bad as a character and someone tries to enforce consequences on you as a result, if the player in question doesn't like being held responsible all he has to do is roll up a new character and by default it's just the same as his last, causing the infamous "1 pilot per thousands of ships" syndrome that we all know and love so very much (I'm also guilty of this I think, since I have 1 character who flies three separate LSF fighters - I only do this though for different weapon setups, and to have a personal scout LF).

.. If you're trading by yourself with no funding from other sources (players), then I think it should take you some obscene amount of time to trade your way up to a Battleship (for example). It should take like one year. This adds continuity to the game, and forces players to work together more often. You would see factions rallying to obtain credits, much like what you saw back in the 60's during the space race between the US and Russia. Until you sacrifice abit of your "run n' gun action" for depth and intrigue, I don't think Discovery will ever get the sort of roleplay it's community aims towards.


My bit.
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Messages In This Thread
Loopholing RP - by tfmachad - 01-19-2008, 03:09 AM
Loopholing RP - by bluntpencil2001 - 01-19-2008, 03:15 AM
Loopholing RP - by tfmachad - 01-19-2008, 03:24 AM
Loopholing RP - by bluntpencil2001 - 01-19-2008, 03:28 AM
Loopholing RP - by Fellow Hoodlum - 01-19-2008, 03:33 AM
Loopholing RP - by uspatriotsf - 01-19-2008, 03:51 AM
Loopholing RP - by Unseelie - 01-19-2008, 06:30 AM
Loopholing RP - by bluntpencil2001 - 01-19-2008, 06:34 AM
Loopholing RP - by Unseelie - 01-19-2008, 06:36 AM
Loopholing RP - by Horon - 01-19-2008, 06:37 AM
Loopholing RP - by Jwnantze - 01-19-2008, 06:56 AM
Loopholing RP - by Horon - 01-19-2008, 07:00 AM
Loopholing RP - by Ascendancy - 01-19-2008, 07:13 AM
Loopholing RP - by Unseelie - 01-19-2008, 07:19 AM
Loopholing RP - by Daniel_Feenix - 01-19-2008, 07:28 AM
Loopholing RP - by Ascendancy - 01-19-2008, 07:32 AM
Loopholing RP - by BULLDOGNK - 01-19-2008, 09:19 AM
Loopholing RP - by mwerte - 01-19-2008, 10:31 AM
Loopholing RP - by Tic - 01-19-2008, 10:35 AM
Loopholing RP - by RingoW - 01-19-2008, 10:45 AM
Loopholing RP - by Jinx - 01-19-2008, 11:32 AM
Loopholing RP - by mjolnir - 01-19-2008, 01:04 PM
Loopholing RP - by Jinx - 01-19-2008, 01:30 PM
Loopholing RP - by RParade - 01-19-2008, 02:41 PM
Loopholing RP - by Jinx - 01-19-2008, 03:31 PM
Loopholing RP - by RingoW - 01-19-2008, 04:04 PM
Loopholing RP - by Jinx - 01-19-2008, 04:11 PM

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