I would like to talk on the Arbeiter. It's a pretty nice ship actually, it's speed is more than okay and it's really fun to fly it. Now I wouldn't call myself unhappy with this fighter, since it's one of those ships I like most on the server. But in many situations its sheer size, which is bigger than the Eagle's, it has a lot of disadvantages consindering its hitbox and hitpoints. Now well...I am totally fine with the shape and design of the Arbeiter itself, while the hitpoints could be more, in my opinion. Many people know what difference additional hitpoints in a critical situation means, where every single hitpoint could decide the fate of the ship's status.
Now, consindering the Arbeiter itself with a hull of currently 11.200 hitpoints but a relatively decent turn speed, I would propose to increase its hull up to 12.000 hitpoints, to make it more resistant in rather unlucky moments, where its hitbox is catching a lot of damage. That, but no more, in my opinion. The rest of the ship is fine for me.