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Incompatible Tech Nerf Issues

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Incompatible Tech Nerf Issues
Offline Saberuneko
08-14-2012, 01:33 PM, (This post was last modified: 08-14-2012, 01:41 PM by Saberuneko.)
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Member
Posts: 209
Threads: 33
Joined: Feb 2011

I have some problem at my own server, around 60% of the ships and weapons are theorically unusable, because even when using the correct ID and possesing the correct IFF, the ship simply will get nerfed to 10%.

This specially happens with capital ships, there's no cap that can mount heavy mortar, mortar, pulse or anything like that without getting a serious nerf. It also happens with any military faction ship. Using Liberty Guns in any Liberty Fighter with a Liberty Navy ID is nerfing the ship from 50% to 10% output for reasons I cannot understand. Any anti-shield gun (I.E. Debs) are an absolute 10% for any ship using them. Same goes with other house militaries.

What can I do? I've even tried reinstalling FL and Disco, also restarting the server by removing all the old files at My Documents/My Games/Freelancer/Accs/Multiplayer.

Best Regards.
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Messages In This Thread
Incompatible Tech Nerf Issues - by Saberuneko - 08-14-2012, 01:33 PM
Incompatible Tech Nerf Issues - by AeternusDoleo - 08-14-2012, 01:50 PM
Incompatible Tech Nerf Issues - by Jayce - 08-14-2012, 05:03 PM
Incompatible Tech Nerf Issues - by Janus99 - 08-14-2012, 07:26 PM
Incompatible Tech Nerf Issues - by AeternusDoleo - 08-14-2012, 08:42 PM
Incompatible Tech Nerf Issues - by Saberuneko - 08-15-2012, 02:12 AM
Incompatible Tech Nerf Issues - by Janus99 - 08-24-2012, 01:51 AM
Incompatible Tech Nerf Issues - by AeternusDoleo - 08-24-2012, 07:04 AM

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