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Adding ships to bases

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Adding ships to bases
Offline Janus99
09-02-2012, 04:00 AM,
#3
Member
Posts: 33
Threads: 11
Joined: Jan 2012

' Wrote:You need to first define a ship dealer and link it from every room on the base from the base file. I recommend you view an existing base with ship dealer to see how that's done. Depending on the base in question, you may also need to define another room, copying an existing one is probably quickest.

After that, define a ship dealer "fixture" in mBases.ini to represent the shop dealer. Both the NPC and fixture need to be defined and linked.

After that, assign the ship packages you want to have sold at the base to the base via market_ships.ini - if the package doesn't exist you'll have to define it in goods.ini first.

What you're describing is altering the mod wholesale, seems to me like. I wanted to do it server side using the existing Discovery Mod. If I were to do all this, it would be fine, on the server machine, but the client machines wouldn't have it so it wouldn't do any good.

You can add items or change item prices on bases using the prices.cfg file. I wanted to add a ship.

Thanks anyway. Seems like this can't be done without rewriting the discovery mod, which I wouldn't even attempt.

Janus
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Messages In This Thread
Adding ships to bases - by Janus99 - 08-31-2012, 03:33 AM
Adding ships to bases - by AeternusDoleo - 08-31-2012, 06:44 AM
Adding ships to bases - by Janus99 - 09-02-2012, 04:00 AM
Adding ships to bases - by Janus99 - 09-12-2012, 06:26 PM

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