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Programs used

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Programs used
Offline Blodo
09-19-2012, 12:03 PM, (This post was last modified: 09-19-2012, 12:03 PM by Blodo.)
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Posts: 2,852
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Well, the big thing is actually creating a model first. Before you go into the task of playing around with exporting the model for FL use, you should learn 3d modelling in general. By popular opinion the best 3d modelling program for game dev is Autodesk 3ds max. You should be able to find plenty of tutorials for it on various tutorial aggregating sites such as http://www.pixel2life.com/

Play around with it for starters. Once you have a decent grasp on modelling and texturing, we can start pointing you to the various export tools for FL.
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Messages In This Thread
Programs used - by Aazalot - 09-19-2012, 10:16 AM
RE: Programs used - by Kuze - 09-29-2012, 02:34 PM
Programs used - by Blodo - 09-19-2012, 12:03 PM
Programs used - by AeternusDoleo - 09-19-2012, 12:30 PM
Programs used - by SnakThree - 09-19-2012, 12:37 PM
Programs used - by SparkyRailgun - 09-19-2012, 01:08 PM

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