The only way to buff factions like Planetform and Cryer, is to give them something exclusive to do. For the mining factions, that is mining. But the trading factions do not have such a luxury. They just have 5K transports to lug goods around in. And that gets dull after a while.
I'm not sure what the "exclusive" something would be. Frankly, Planetform, Synthfoods, Interspace and Cryer all share this problem, just as the house haulers. I'm at a loss what to do about it - to dissuade mining factions from being used as haulers is easy, deny them the use of 5K transies. But to draw a mining-like (in terms of being interesting to do) activity to Cryer and co... I'm not sure how we'd be able to do that - especially since writing new FLHooks is out of the question for the time being.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.