' Wrote:The only way to buff factions like Planetform and Cryer, is to give them something exclusive to do. For the mining factions, that is mining. But the trading factions do not have such a luxury. They just have 5K transports to lug goods around in. And that gets dull after a while.
I'm not sure what the "exclusive" something would be. Frankly, Planetform, Synthfoods, Interspace and Cryer all share this problem, just as the house haulers. I'm at a loss what to do about it - to dissuade mining factions from being used as haulers is easy, deny them the use of 5K transies. But to draw a mining-like (in terms of being interesting to do) activity to Cryer and co... I'm not sure how we'd be able to do that - especially since writing new FLHooks is out of the question for the time being.
We had discussion about it on official leaders chat AD, Echo 7-7 states even now it's possible to make certain commodities buyable only with high enough reputation, miner ship/ID/IFF combo's counterpart. For example VIPs buyable only with OSC ID, IFF and in Liner/Yacht.
VIPs only for Orbital, Paste only for Synth, TGases only for Planetform... And make that certain route good, very good! Buffed to more than 12k/second in 5ker.
EDIT: Of course they need something good for return trip, would be good something connected to that faction as well, VIPs-Tea for Orbital, TGases-Fertilizers, SynthPaste-FloraGro, Synthweed-Human Organs, etc etc.