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  Discovery Gaming Community Rules & Requests Rules
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Xeno avadibility *contains some ship locations*

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Xeno avadibility *contains some ship locations*
Offline jammi
01-26-2008, 07:16 PM,
#1
Badger Pilot
Posts: 6,636
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Right, I have been playing as a Xeno for a while now, but have chosen to stay in a Starblazer because it's a helluva lot more fun and I'm still open game for everyone else due to the ID. Now I'm going to move up into the open sea of the bigger ships. A while ago UnknownObject started writing up a list, but was unable to finish it due to his leaving. I'll put up the ships he found, how I feel about them, then can you guys post how you feel about them and if there are any others too. I am putting this here in this forum section because I want to clear this up with Xeno rules.

Civi Bomber - FP11This is the obvious choice for a Xeno bomber seeing as it is of the civilia line and therefore thechnicaly open to everyone, plus it is of the same family line of the Egale, the ship stereotypicly linked with high lvl Xenos

<strike>Taiidan Bomber - FP11</strike>
Like the civi bomber this is a bomber used by a wide range of people. The only problems is that the bomber was developed by a hostile group (at lease the Zoners could claim neutrility)

Crow -Planet Primus
The Crow is a generic pirate/border world ship, so Xenos should be able to use them. The only problem would be the slightly lower weapon class than the majority of other ships frequently encountered. The Crow has a dull texture too which in my eyes makes it look like it was made out of scrap, another plus point for Xenos.

Eagle - FP9
This is the generic ship people associate with high lvl Xenos. Many people think they should fly nothing else. The Eagle is a unmodded ship, so it can be killed by a single miussle hit, plus if all Xenos use a Eagle and with the average Xeno loadout (very limited) it makes for a orginised uniform appearance. Which the Xenos arn't. I personaly dislike the Eagle.

Falcon - FP XV
The Falcon is again a member of the civilian line so it is a viable choice. It is also lighter and turns well, making surviving against numbers easier. The problem is that you have to be freindly with the Zoner guard, making obtaining it OOC.
Griffin - See falcon

Kushan VHF - Planet Gammu
I have no experiance with this ship, I'll be testing on open SP later.

<strike>Marauder - FP9
</strike>
I have no experiance with this ship, I'll be testing on open SP later.

<strike>Raven's Talon - Planet Gran Canaria</strike>
I have no experiance with this ship, I'll be testing on open SP later.

<strike>Viper Mk I - Corfu</strike>
I am against the use of the Viper- it just seems to un-Xenoish...

<strike>Virage - Planet Gammu</strike>
I have no experiance with this ship, I'll be testing on open SP later. but I personaly dislike those tube thingies. It also looks too advanced and expensive for Xenos.

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Messages In This Thread
Xeno avadibility *contains some ship locations* - by jammi - 01-26-2008, 07:16 PM
Xeno avadibility *contains some ship locations* - by Tic - 01-26-2008, 10:04 PM
Xeno avadibility *contains some ship locations* - by LancerZero - 01-26-2008, 10:24 PM
Xeno avadibility *contains some ship locations* - by Virus - 01-26-2008, 10:30 PM
Xeno avadibility *contains some ship locations* - by jammi - 01-27-2008, 12:12 AM
Xeno avadibility *contains some ship locations* - by mjolnir - 02-18-2008, 07:07 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 07:25 PM
Xeno avadibility *contains some ship locations* - by pchwang - 02-18-2008, 07:37 PM
Xeno avadibility *contains some ship locations* - by legeonation - 02-18-2008, 07:48 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 08:31 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-18-2008, 08:45 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-18-2008, 08:49 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-18-2008, 08:51 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 08:55 PM
Xeno avadibility *contains some ship locations* - by Reverend Del - 02-18-2008, 09:00 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-18-2008, 10:35 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-18-2008, 10:36 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-18-2008, 10:39 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-19-2008, 03:43 PM
Xeno avadibility *contains some ship locations* - by Epholl - 02-19-2008, 03:46 PM
Xeno avadibility *contains some ship locations* - by LancerZero - 02-19-2008, 04:29 PM
Xeno avadibility *contains some ship locations* - by Yngen - 02-19-2008, 05:02 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-19-2008, 05:15 PM
Xeno avadibility *contains some ship locations* - by Reverend Del - 02-19-2008, 05:57 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-19-2008, 06:22 PM
Xeno avadibility *contains some ship locations* - by DanBleu - 02-19-2008, 06:42 PM
Xeno avadibility *contains some ship locations* - by Dusty Lens - 02-19-2008, 06:56 PM
Xeno avadibility *contains some ship locations* - by chopper - 02-19-2008, 11:16 PM
Xeno avadibility *contains some ship locations* - by jammi - 02-20-2008, 01:57 AM

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