I found the .md3 exporter thingy plug-in for GMax.
And I got my model into MilkShape3D.
Next steps:
-Add hard points
-Skin design
-Make Info card
-Learn how to make a ship buy-able at a Freelancer base.
-Submit and play the waiting game for 4.85 :cool:
There is still alot of work to do, and alot to be discussed.
But I want to know....How well exactly did I do? I say "As blunt as possable" because I don't like it when someone says "umm Great job?" when the whole thing looks like its held together with scotch tape, and a piece old chewing gum. :sleep:
So, Survey:
1: Does it look Freelancer-ish (Discovery-ish)
2: What kind of skin would it need?
3: Does it suit a bomber or other ship? (name ship type)
"Three o'clock is always too late or too early for anything you want to do."