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  Discovery Gaming Community Welcome Introduce Yourself
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Hi, comrades.

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Hi, comrades.
Offline AeternusDoleo
10-30-2012, 10:35 PM,
#6
Ex-Developer
Posts: 5,744
Threads: 149
Joined: Nov 2009

Depends on what you're willing and capable of doing. There's modelling, infocard writing... depending on wether or not you like coding, there's a lot in the way of FLHook coding that could be done. That's mostly in C++ though. There's some system design, balance, playtesting (eventually). Since all the devs are volunteers - do what you enjoy, no more, no less. But another FL Hook coder would be quite a boon...

I'm one of the "catch all" guys myself that does most the ini (system, base, stats) and model work, and whatever else is in need of doing.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Messages In This Thread
Hi, comrades. - by ACRMain() - 10-30-2012, 05:53 PM
RE: Hi, comrades. - by SummerMcLovin - 10-30-2012, 06:44 PM
RE: Hi, comrades. - by Narcotic - 10-30-2012, 06:47 PM
RE: Hi, comrades. - by Username removed - 10-30-2012, 08:51 PM
RE: Hi, comrades. - by ACRMain() - 10-30-2012, 09:04 PM
RE: Hi, comrades. - by AeternusDoleo - 10-30-2012, 10:35 PM
RE: Hi, comrades. - by ACRMain() - 10-31-2012, 11:23 AM

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