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Tau-65 Replacement (concept/idea/silly drawing)

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I love it.
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3 18.75%
I like it, but it needs work.
56.25%
9 56.25%
I hate it.
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We shouldn't do anything fun in Disco anymore.
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Total 16 vote(s) 100%
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Tau-65 Replacement (concept/idea/silly drawing)
Offline Ironwatsas
11-05-2012, 02:14 AM, (This post was last modified: 11-05-2012, 02:16 AM by Ironwatsas.)
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Posts: 1,180
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Joined: May 2008

I'm not putting it in System Submissions since, obviously, it ain't done. But I've had an idea for a redesign of the Tau-65 system I'd like to suggest, or atleast throw out there for others to consider.

The current GC Guard system is a bit overbuilt, and considering the direction Disco is moving, somewhat pointless. So, after a brief random discussion in LWB chat, Paint.Net, and 10 minuites of imgination, I came up with this:

[Image: tau65new.png]

As you can see, it's just a vague splotch of a concept. But it illustrates my amazing idea, so everything is subject to change.

The basic jist of it is thus; the System was once an old colony made by either Hedeyoshi Era Kusari, Samura, or the Colonial Remnant (whoever makes sense). They managed to partly terraform the desert planet ("Assam") and install a docking ring, HOWEVER, they eventually discovered some very hostile and dangerous wildlife (Sandworms!), and rising costs and changing political climate made it impossible to continue. The colony was later lost to starcharts due to shifting Jumpholes.

Fast forward to the "Present Day", the Jumpholes have realigned, exposing the Tau-65 system to the rest of Sirius. The colony planet has been rediscovered, with it's automated maintnance systems having kept the Docking Ring working, but most of the orbital infrastructure has decayed to wreckage. Now a number of groups are seeking to recolonize the system.

So, for the stuff (which I mostly named Indian for now, but it can be changed);

Planet Assam: The centerpiece of the system. It is an abandoned planet that dosen't really sell anything except generic stuff, but serves as an excellent base for various groups. It has a Freelancer or Neutral IDed docking ring, effectively serving as a Planet-sized Freeport. However, due to it's lawlessness, a number of groups are fighting over it (both on the surface and in space), and there is alot of hostile wildlife on the planet. Basically, any player faction could RP colonize it or fight over it or whatever.


Dhaka: Moon of Assam. A dull lifeless rock without much stuff on it. But a Moon it is.

Unnamed Scrap Fields: A bunch of leftovers from Assam's development; the wrecks of a few stations and ships that were abandoned when development halted and left to rot. The Tau-44 hole is in one of these, and the other is full of weapon platforms set to shoot everyone. The fields are dangerous, but contain minable scrap (possibly premium scrap!) and other goodies like weapon drops and old wrecks.

Bengal Field: A field of rock asteroids and a teal nebula (think the Nampo Cloud in Tohoku). It was mined for part of the colony initiative and has a few useful metal deposits that the IMG and Samura might be interested in. An abandoned mining base/shipyard called Chennai is stationed within, as well as the Tau-63 Jumphole (if we decide to keep it, I have a concept for that too).

Chennai Port: An old mining outpost, with some large drydocks for mining ships (or a collection of non-collected depots and objects in the style of Invergordon spaceport). Also either Freelancer or Neutral, but has seen some use over the years. Would also be worthwhile for Independent Miners or Traders to colonize as a sort of way-station.

Yakumo Cloud: A stray drift of the Hokkaido cloud that floated through the Jumphole. The Golden C. have built a fortified outpost there to act as a fallback point and guard the way to Hokkaido.

(not) Morioka Base: GC base in the Yakumo Cloud. I know the name Morioka is taken but another name can be applied. It serves as the De-facto GC "Guard" base selling high-level equipment and maybe some ships. Has a few gun turrets around it too but is otherwise fairly basic.

Kerala Dust Cloud: Sparse dust field. Interesting to fly through and maybe with a wreck or something.

Unnamed Planet: That round pink stripey thing at the bottom of the image. Is supposed to be a Gas Giant of some kind that mostly sits there as a nice background piece. Pretty to look at but that's it.

Vindhya Planetoid + Coma: This is the interesting one. Vindhya is basically meant to be a small rocky planet that is gradually breaking apart due to low gravity, as it orbits, it leaves behind a field of dust and fragments (the planetary coma) trailing behind it. Might be worth putting some Diamonds or something mineable in, but it's mostly meant to look cool.

Kashimir Nebula: A big yellow nebula full of rocks. Walker nebula style. I personally think the Yellow contrasts nicely with the Blues and Whites and wierd Purple/Orange colors that Kusari and the Taus mostly have. Also supposed to contain....

Mysterious Ancient Minefield: The original Tau-65 system lore said there was supposedly a minefield in the middle of the system (there isn't). I was thinking that would be neat to have. A mysterious minefield protecting... something. I was thinking either 1: An inactive Nomad Jumgate, 2: An inactive Human Jumpgate, 3: a Baxter Object, or 4: Something else cool/wierd/ancient/mysterious. It shouldn't be explained in lore just WHAT it is, leave that to player researchers to find out.

---

So that's out there. Feel free to give feedback, since I thought it best to atleast throw the idea out there. I don't want to see T-65 removed outright, since it's a useful back-door into Kusari, but as it sits now it is ridiculously overbuilt for what the GC need or have any right to have.

This kind of "Freeport" style system could bring alot of activity to the region as groups try to claim the 'Free Planet!' for themselves or collect some of the goodies. If anyone wants to help design it or offer feedback, that's appreciated.

All that begins must end.
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Messages In This Thread
Tau-65 Replacement (concept/idea/silly drawing) - by Ironwatsas - 11-05-2012, 02:14 AM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by AeternusDoleo - 11-05-2012, 02:53 AM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by Prysin - 11-05-2012, 07:44 PM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by AeternusDoleo - 11-06-2012, 01:29 PM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by Ironwatsas - 11-05-2012, 04:07 AM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by farmerman - 11-05-2012, 04:49 AM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by AeternusDoleo - 11-05-2012, 07:59 AM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by Ironwatsas - 11-05-2012, 04:19 PM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by Altaris - 11-05-2012, 04:21 PM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by Ironwatsas - 11-05-2012, 05:08 PM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by Durandal - 11-05-2012, 08:04 PM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by Ironwatsas - 11-05-2012, 08:44 PM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by AeternusDoleo - 11-06-2012, 07:58 AM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by Alan_Parsons - 11-06-2012, 10:29 AM
RE: Tau-65 Replacement (concept/idea/silly drawing) - by Ironwatsas - 11-06-2012, 05:18 PM

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