hm, but well my thoughts on it are also the surface area the armour is being fitted on would directly influence the cost of the refit.
having mark 8 heavy armour on a freighter, would not cost nearly as much as having the same on a battleship. because the surface area really cant be compared.
Which is why I ask, is the inrp cost in anyway significant to the ingame cost set by devs.
The armour cost in game at the moment seems to be geared towards battleship class vessels. At which the cost would make sense, it would cost a phenomenal amount of resources to armour a battleship.
so inrp, would armouring a destroyer that has say <40% of the total surface area of a battleship cost the same?
(11-22-2012, 03:17 PM)Texan Wrote: I'm a sad and bitter individual