(11-28-2012, 09:44 AM)Jarael Wrote: Suggestion: 1) Shoot the base they are jumping from to activate the shields so that they cannot dock. 2) Make demand. 3) If demand not met, shoot the jump fuel. 4) Re-issue demand. 5) If demand still not met, repeat steps 1-4 until success or they log off. Suggested ship: Something maneuvarable, to dodge all those projectiles that are bound to be headed your way. Notes: Remember to mention that your demand costs less than the amount of time they'll be delayed by.