(11-28-2012, 10:26 PM)Hone Wrote: Wait how will engaging the jumper work, If I dont attack the transports theyl just run off and dock wont they?
Engaging jumper works in the way, that, if Jumper will either die or dock, it's game over for them. In the system where it took place, at least. For 4 hours. Especially if he's docked on the opposing side of Sirius, and doesnt have coordinates to nearby systems (hint hint, Jump Traders)
But yeah, assaulting such group without friends won't be easy. But possibly, if you put yourself right and won't be demanding high sums.
P.S. Keep in mind that traders may feed him with fuel through trade window in an attempt to gtfo. In this case, things are worse. (another hint to Jump Traders. Since well, pirates shouldnt get all the fun, should they?)
I said pirating them, to get moeny not just annoy them. Whats the point in just harrassing people who are jumping for no reason?
(11-28-2012, 10:49 PM)Veygaar Wrote:
(11-28-2012, 09:43 PM)Hone Wrote: Well I hope so, would you advise shooting the transports or the BS first?
If you got 3 bombers? Just shoot the transports.
Youd need to be on the other side, or in craft they think are neutral so they let you come: I wonder, cloaking carrier with bombers docked inside anyone?
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