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ship stats, turn rate

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ship stats, turn rate
Offline Rodnas
11-29-2012, 08:41 PM, (This post was last modified: 11-29-2012, 08:41 PM by Rodnas.)
#16
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Posts: 811
Threads: 54
Joined: Sep 2011

I tried to crawl through the forum quickly, here is what i got:

Whatch for what Mjolnir said in post 22, i would trust him "most"

Quote:Ships in freelancer first roll (z axis) if you move cursor top left/right so the z axis values are very important for "response" of the ship. Obviously if you would only move vertical or horizontal on screen the z values wouldn't matter at all but it's impossible to hit targets moving in 3D space doing just thatSmile

Then there is this superold post from Lancersreactor


That is the most "believable " stuff i could find, maybe we need to poke some people to comment about this stuff to be 100% sure on it (and then put a wiki page together on flight dynamics as future reference Smile )

The problem of the z axis and responsivenes was touched here aswell, but the imortant questions haven't been answered satisfactory(at least to me).

While typing i came to think that responsiveness is quite problematic, as for example the Chimera, Sabre, Odin and the Black Dragon are slugs in that stat while the Lhotse, Ravens Talon, Titan are quite good but not really known for their superior maneuverability...

I am not sure if this was helpfull at all or just raised more questions^^

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Messages In This Thread
ship stats, turn rate - by Hidamari - 11-18-2012, 03:23 PM
RE: ship stats, turn rate - by Redon - 11-18-2012, 03:29 PM
RE: ship stats, turn rate - by Ursus - 11-18-2012, 03:31 PM
RE: ship stats, turn rate - by Redon - 11-18-2012, 03:39 PM
RE: ship stats, turn rate - by Ursus - 11-18-2012, 03:42 PM
RE: ship stats, turn rate - by Redon - 11-18-2012, 04:16 PM
RE: ship stats, turn rate - by Ursus - 11-18-2012, 04:21 PM
RE: ship stats, turn rate - by Jacen Terek - 11-26-2012, 09:32 PM
RE: ship stats, turn rate - by Ursus - 11-26-2012, 09:54 PM
RE: ship stats, turn rate - by Ursus - 11-26-2012, 11:48 PM
RE: ship stats, turn rate - by Vyticoz - 08-01-2013, 04:28 AM
RE: ship stats, turn rate - by Jacen Terek - 11-27-2012, 12:38 AM
RE: ship stats, turn rate - by Ursus - 11-27-2012, 01:24 AM
RE: ship stats, turn rate - by monmarfori - 11-27-2012, 12:44 PM
RE: ship stats, turn rate - by Rodnas - 11-29-2012, 06:43 PM
RE: ship stats, turn rate - by Ursus - 11-29-2012, 08:05 PM
RE: ship stats, turn rate - by Rodnas - 11-29-2012, 08:41 PM
RE: ship stats, turn rate - by Ursus - 11-29-2012, 09:08 PM
RE: ship stats, turn rate - by Rodnas - 11-29-2012, 09:50 PM
RE: ship stats, turn rate - by Ursus - 11-29-2012, 10:36 PM
RE: ship stats, turn rate - by Hidamari - 11-29-2012, 10:44 PM
RE: ship stats, turn rate - by Rodnas - 12-10-2012, 10:33 AM
RE: ship stats, turn rate - by Ursus - 12-10-2012, 03:44 PM
RE: ship stats, turn rate - by Rodnas - 12-10-2012, 04:02 PM
RE: ship stats, turn rate - by Ursus - 12-10-2012, 08:05 PM
RE: ship stats, turn rate - by Rodnas - 12-10-2012, 11:05 PM
RE: ship stats, turn rate - by Rodnas - 08-01-2013, 11:21 AM
RE: ship stats, turn rate - by belarusich - 08-01-2013, 01:57 PM
RE: ship stats, turn rate - by Rodnas - 08-01-2013, 02:45 PM
RE: ship stats, turn rate - by Ursus - 08-01-2013, 03:34 PM

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