Only docking, jumpdrives, cloaking devices, real time creation and destruction of player owned bases, player controlled economy for the bases manufacturing (admittedly limited), player ship infocards, 15000 updated and unique infocards and rumors, an extensive and balanced static economy model, many many new ships and good hitboxes, many unique base models, a few unique room models, oh and pimpship. Several of these features were considered impossible to do in Freelancer.
Most of the things above didn't exist in 4.85. We'd rather like to win mod of the year based on the 4.86 development as it stands today not what's happened in the last 12 months.
Do we deserve it? I don't know but I think we've done enough to be worthly of consideration.
Quote:The only significant thing about this mod being that it is forced RP at all times on the server
This is a role play server. Don't like it here? Go somewhere else. This mod is used by a whole bunch of servers, some with stricter RP, some with less or none.
Also, thanks to all of those who nominated the mod. Hopefully we'll make the top 100 and go through to the next stage.
Proud member of "the most paranoid group of people in the community"