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ModDB - Updates and Votes

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ModDB - Updates and Votes
Ursurper
12-11-2012, 07:43 AM,
#8
Unregistered
 

First of all, I voted for disco and gave a good rating (higher than it was in average, and in truth also a bit higher than I think it really deserves it). Main reason for it is because devs have realized some of the mistakes and are in the process of correcting them in 4.87. I think Cannon did great with all his efforts with the flhook programming. But there could definately be improvement in trade, system design, infocard (with that I mean rumors, IDs, and overall lore feeling to the mod), openness to all players of certain aspects of the mod, and user friendliness. The the latter I mean especially noob-friendliness. Because thats what decides whether the mod will stay alive and vibrant with new ideas and people, or be an endless repetition of same old people doing same old things in same old or slightly different ways.
The majority of the comments with negative feedback of the comments may sound like rage-aholics, but they do bring up some valid points. Yeh you can use /stuck to unstuck yourself, but is it really that hard to put the launchpoints far enough from a station so you dont get stuck in the first place? Or to only put mooring fixtures and thereby docking capability to certain stations, thereby also adding a whole new aspect to trading, cap ship use, and use of small cargo ships? Or to give a more elaborate help ingame than the /help command which just lists commands? Or to change the systematics of npc populations so they seem slightly less mentally challenged? It may seem irrelevant to people who know all the little bugs and their workarounds, but for people who get a first impression of the mod and decide if they like it or not, this stuff is VERY important.
The all-near-identical guard systems gives a meh-feeling to the number of systems. Some systems are very nicely designed, but in truth most of the new systems, especially the guard ones (not all) are kinda unremarkable, and not very much fun to explore, since they don't give any interesting content like RP lore and depth, just another shipyard with another bunch of guns that you wont be able to buy, and most of the time you just think... wtf is this place suposed to be?
Also I don't feel its right to advertise that many new factions since most of them are simply guard versions of vanilla factions.
I understand that fixing these things are boring jobs, but the overall quality of the mod would greatly improve if those were finally taken care of.
For some of the community-related comments, can't say I totally disagree with them either, even if the presentaton of the people putting them forward is bad. Both disco community and the mod could really benefit if people started listening to each other more, instead of trying to forum-annihilate voices that aren't in one's personal friends list. Fro mthe admin side, sanctions should be handed out as criticism of behavior, not as criticisms of people. Yet some (not all) admins or former admins handed them out as judgements over the character of players. If you hand out sanctions as declarations that "you're crap" or "someone did the same but he's not crap so he doesnt get a sanction thread for it", you really shouldnt be surprised if you get some of the comments you see on the modDB page, in particular about the community.
But before one can judge these things, one should probably take a look at other mods and communities. Gonna check out Crossfire, their graphics looks like they put a lot of effort into those kinds of details.
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Messages In This Thread
ModDB - Updates and Votes - by Cannon - 12-07-2012, 05:33 PM
RE: ModDB - Updates and Votes - by Junes - 12-09-2012, 11:09 AM
RE: ModDB - Updates and Votes - by Cannon - 12-09-2012, 11:20 AM
RE: ModDB - Updates and Votes - by Veygaar - 12-09-2012, 11:22 AM
RE: ModDB - Updates and Votes - by [FC]Flox - 12-10-2012, 07:53 AM
RE: ModDB - Updates and Votes - by ThatPirateGuy - 12-11-2012, 03:50 AM
RE: ModDB - Updates and Votes - by Cannon - 12-11-2012, 06:28 AM
RE: ModDB - Updates and Votes - by ThatPirateGuy - 12-11-2012, 10:20 AM
RE: ModDB - Updates and Votes - by Ursurper - 12-11-2012, 07:43 AM
RE: ModDB - Updates and Votes - by Cannon - 12-11-2012, 09:09 AM
RE: ModDB - Updates and Votes - by SnakThree - 12-11-2012, 09:40 AM
RE: ModDB - Updates and Votes - by AeternusDoleo - 12-12-2012, 08:17 AM
RE: ModDB - Updates and Votes - by AshDent - 12-12-2012, 08:28 AM
RE: ModDB - Updates and Votes - by Ursurper - 12-12-2012, 06:05 PM
RE: ModDB - Updates and Votes - by Madvillain - 12-14-2012, 04:23 PM
RE: ModDB - Updates and Votes - by Ursurper - 12-11-2012, 08:53 PM
RE: ModDB - Updates and Votes - by Savvy ? - 12-12-2012, 07:39 AM
RE: ModDB - Updates and Votes - by Govedo13 - 12-12-2012, 02:41 PM
RE: ModDB - Updates and Votes - by Fluffypinkbunny - 12-12-2012, 03:38 PM
RE: ModDB - Updates and Votes - by James. - 12-12-2012, 04:42 PM
RE: ModDB - Updates and Votes - by Hone - 12-14-2012, 02:23 AM
RE: ModDB - Updates and Votes - by Unseelie - 12-14-2012, 05:12 AM
RE: ModDB - Updates and Votes - by Ursurper - 12-14-2012, 05:33 AM
RE: ModDB - Updates and Votes - by Unseelie - 12-14-2012, 06:25 AM
RE: ModDB - Updates and Votes - by Narcotic - 12-14-2012, 01:50 PM
RE: ModDB - Updates and Votes - by SnakThree - 12-14-2012, 03:55 PM

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