Well obviously there is something wrong with the current system when the said official factions that are labelled by admins/devs to be RP carriers and main disco lore creators are around 1/10 of the server population.
It rises the important question:
Why this 1/10 should have the right to shape the lore and the future of the RP world in discovery when it is minority?
In my personal vision healthy system is 50/50 or something around it. As I said in numerous previous topics about the same thing, there are simple and easy to implement bonuses for the officials that can guarantee the said 50/50 situation without harming the indie gameplay at all. Giving official factions more fresh toys with severe punishments if they abuse the toys would work quite fine.
Here we go: http://discoverygc.com/forums/showthread.php?tid=63307 http://discoverygc.com/forums/showthread.php?tid=77482
Both topics give bunch of good ideas how to solve this problem.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)