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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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GB balancing for 4.87

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GB balancing for 4.87
Offline Jack_Henderson
12-15-2012, 11:45 AM, (This post was last modified: 12-15-2012, 11:51 AM by Jack_Henderson.)
#18
Independent Miners Guild
Posts: 6,103
Threads: 391
Joined: Nov 2010

DPS get chopped quite a bit. This will increase the chances of snubs a lot because you can stay longer than 5 seconds in the fire to get that snac in without losing 10 bots in every run. And the chance to hit your snac increases the closer you can go.

In general the Disco rule applies, too: "It's fat, it dies"

The agile little Gunships (Bnose, Asco) are too powerful.

The Bnose at least dies reasonably fast against heavier GBs (only CAU4 and not much hull). I would suggest a change in arcs: 6 forward, 4 backwards. Make it an attack boat, not a "run away, shoot everything red aft!" fishtail-annoying-thingy.

The Asco can carry a CAU8, which is wrong. This ship is incredibly agile, almost impossible to snac and has 6 guns in the most important arcs (6 front, 6 backwards) and no weak arc (4 is the lowest number of guns). It is so agile, it dodges GB turret fire when steered skillfully, while keeping 6 guns locked on targets. It beats heavier GBs easily (many GBs can only point 3-4 guns at agile GBs that move around) and just raped fighters with the 6 backward turrets. The Asco should lose 2 turrets in the back arc and should lose CAU7 and 8.

In general, I think gunboats should require more skill.
Skill comes in when you need to manage your arcs to avoid the weak ones and keep the enemy in your strong arcs.
This skill can ge enforced by reducing the efficiency of the lame strategy "run away, dodge, gun backwards".
This can be done by generally cutting GB arcs in backwards arc to 4 or lower.

In my view, all not-heavy GBs should have:
> 6/full guns: only in forward arc
> 4 guns: backward arc (all the same because this is the most important arc that determines usefulness)
> 2 guns: 1 very weak spot
> 3 guns: rest

While aiming is no matter of skill any more, maneuvering and positioning, spacial awareness and keeping track of what is going on around you becomes important, while the easy "fishtail / dolphin + shoot back" become less interesting.

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Messages In This Thread
GB balancing for 4.87 - by Hone - 12-15-2012, 05:17 AM
RE: GB balancing for 4.87 - by Stealthsultn - 12-15-2012, 05:22 AM
RE: GB balancing for 4.87 - by Ichiru - 12-15-2012, 05:45 AM
RE: GB balancing for 4.87 - by Ascalon - 12-15-2012, 05:56 AM
RE: GB balancing for 4.87 - by Veygaar - 12-15-2012, 06:01 AM
RE: GB balancing for 4.87 - by Hone - 12-15-2012, 10:30 AM
RE: GB balancing for 4.87 - by bloogaL - 12-15-2012, 10:38 AM
RE: GB balancing for 4.87 - by Veygaar - 12-15-2012, 11:02 AM
RE: GB balancing for 4.87 - by aerelm - 12-18-2012, 12:27 PM
RE: GB balancing for 4.87 - by jonfreelanc - 12-15-2012, 06:38 AM
RE: GB balancing for 4.87 - by JayDee Kasane - 12-15-2012, 06:47 AM
RE: GB balancing for 4.87 - by Ursus - 12-15-2012, 07:23 AM
RE: GB balancing for 4.87 - by Swallow - 12-15-2012, 07:29 AM
RE: GB balancing for 4.87 - by Remilia Scarlet - 12-15-2012, 11:10 AM
RE: GB balancing for 4.87 - by Swallow - 12-15-2012, 11:18 AM
RE: GB balancing for 4.87 - by Veygaar - 12-15-2012, 11:21 AM
RE: GB balancing for 4.87 - by Giorgio - 12-15-2012, 11:22 AM
RE: GB balancing for 4.87 - by Remilia Scarlet - 12-15-2012, 11:22 AM
RE: GB balancing for 4.87 - by Jack_Henderson - 12-15-2012, 11:45 AM
RE: GB balancing for 4.87 - by Veygaar - 12-15-2012, 11:57 AM
RE: GB balancing for 4.87 - by Remilia Scarlet - 12-15-2012, 12:07 PM
RE: GB balancing for 4.87 - by Vrabcek - 12-15-2012, 01:42 PM
RE: GB balancing for 4.87 - by Jansen - 12-15-2012, 03:17 PM
RE: GB balancing for 4.87 - by TonyRistar - 12-15-2012, 03:44 PM
RE: GB balancing for 4.87 - by Ursus - 12-15-2012, 05:04 PM
RE: GB balancing for 4.87 - by Knjaz - 12-15-2012, 06:16 PM
RE: GB balancing for 4.87 - by SummerMcLovin - 12-15-2012, 03:47 PM
RE: GB balancing for 4.87 - by Pavel - 12-15-2012, 04:14 PM
RE: GB balancing for 4.87 - by Vrabcek - 12-15-2012, 04:26 PM
RE: GB balancing for 4.87 - by Charos - 12-15-2012, 04:17 PM
RE: GB balancing for 4.87 - by Pavel - 12-15-2012, 06:33 PM
RE: GB balancing for 4.87 - by Sava - 12-15-2012, 07:25 PM
RE: GB balancing for 4.87 - by Blodo - 12-15-2012, 07:37 PM
RE: GB balancing for 4.87 - by Jansen - 12-17-2012, 09:43 PM
RE: GB balancing for 4.87 - by Hone - 12-17-2012, 10:30 PM
RE: GB balancing for 4.87 - by Redon - 12-15-2012, 09:47 PM
RE: GB balancing for 4.87 - by Govedo13 - 12-16-2012, 02:29 AM
RE: GB balancing for 4.87 - by TonyRistar - 12-16-2012, 05:14 AM
RE: GB balancing for 4.87 - by Swallow - 12-16-2012, 06:17 PM
RE: GB balancing for 4.87 - by SummerMcLovin - 12-16-2012, 06:32 PM
RE: GB balancing for 4.87 - by Hone - 12-17-2012, 06:35 AM
RE: GB balancing for 4.87 - by Ursus - 12-17-2012, 10:35 PM
RE: GB balancing for 4.87 - by JIVA - 12-17-2012, 10:41 PM
RE: GB balancing for 4.87 - by Ursus - 12-17-2012, 10:52 PM
RE: GB balancing for 4.87 - by JIVA - 12-17-2012, 10:56 PM
RE: GB balancing for 4.87 - by Ursus - 12-18-2012, 01:43 AM
RE: GB balancing for 4.87 - by Veygaar - 12-18-2012, 12:03 AM
RE: GB balancing for 4.87 - by Stealthsultn - 12-18-2012, 12:10 AM
RE: GB balancing for 4.87 - by Omicron - 12-18-2012, 12:56 AM
RE: GB balancing for 4.87 - by Veygaar - 12-18-2012, 02:22 AM
RE: GB balancing for 4.87 - by Ursus - 12-18-2012, 02:25 AM
RE: GB balancing for 4.87 - by Veygaar - 12-18-2012, 02:29 AM
RE: GB balancing for 4.87 - by Hone - 12-18-2012, 04:43 AM
RE: GB balancing for 4.87 - by Knjaz - 12-18-2012, 11:29 AM
RE: GB balancing for 4.87 - by monmarfori - 01-02-2013, 05:13 AM
RE: GB balancing for 4.87 - by SummerMcLovin - 01-02-2013, 06:14 AM
RE: GB balancing for 4.87 - by Tabris - 01-02-2013, 06:26 AM
RE: GB balancing for 4.87 - by Jack_Henderson - 01-02-2013, 09:56 AM
RE: GB balancing for 4.87 - by Zynth - 01-02-2013, 10:33 AM

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