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Changes for 4.79 Release

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Changes for 4.79 Release
Offline Dab
04-06-2006, 06:15 PM,
#10
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

I completely agree with the BS and cruiser changes, the cap-ships have been sop unbalanced you don't see anything but Battlestar Adv., Osiris, huegenot, and RH BS.

There is another problem with the Huegenot, more of a bug. If you fire from above, below, or from the side (not from front) at the front half of the Huegenot the bullets go straight through the ship. You have to fire at the back half to damage anything.

Also I believe Korrd (maybe someone else) said something about the Mortars being too slow and not very effective. Well Nightfall has said the same thing and from the battles i've seen I tend to agree with what they are saying. Mortar speed and explosion range needs increased. The speed can't be increased too much or fighters cant dodge it easily but it needs enough speed so a BS can't dodge it. And the explosion range will take care of the immunity zones of certain BSs.

[Image: DFinal.png]
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Messages In This Thread
Changes for 4.79 Release - by Igiss - 04-06-2006, 07:54 AM
Changes for 4.79 Release - by marauder - 04-06-2006, 09:07 AM
Changes for 4.79 Release - by Fellow Hoodlum - 04-06-2006, 11:34 AM
Changes for 4.79 Release - by Igiss - 04-06-2006, 02:55 PM
Changes for 4.79 Release - by Wolfpack98 - 04-06-2006, 04:50 PM
Changes for 4.79 Release - by Fire_Tzunami - 04-06-2006, 04:55 PM
Changes for 4.79 Release - by Korrd - 04-06-2006, 05:25 PM
Changes for 4.79 Release - by Missingno. - 04-06-2006, 05:49 PM
Changes for 4.79 Release - by Fellow Hoodlum - 04-06-2006, 06:09 PM
Changes for 4.79 Release - by Dab - 04-06-2006, 06:15 PM

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