Posts: 6,892
Threads: 413
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
I know this hasn't been posted in for a while, but with the amount of hgh lvl armour upgrades flying around I thought I should post my idea. Armour ups the amount of Nano's needed to repair the ship. So a armour modifyer of 2.5 will up the amount of nano's required by 2.5. It would make people think twice about simpily going for the best upgrade possible. After all, the more armour plates you bolt on, the more work those tiny robots have to do. Would make sence really.