Posts: 8,915
Threads: 747
Joined: Aug 2008
Staff roles: Moderator
I'll speak on some of this not just as an admin but as a player and parent.
Quote:3.1 Using coarse language, posting abusive, hateful, racist content in chat, public or private is prohibited under any circumstances. Any kind of flaming, threatening or insulting language directed at other members, factions or server administrators in chat, public or private, is prohibited on server and on forums. RP-related threats are allowed on the server.
I stand by this one. Bypassing it with intentional mispellings will still land you a few days off, at least it will with me. Yes, we do hear language in schools and wherever we go. I even pick up new words in new languages when I screw something up working but in server, I keep it clean.
If we do this:
Quote:You are allowed to swear/insult as long as it fits your roleplay. Of course harsh words are to be avoided, it's just a rule for nice behaviour. Give your insults more creativity/fantasy instead of using one-word-insults. I'm pretty sure that most of the 3.1 sanctions are OOC swearing anyways.
I see MORE work for us admins. Everyone interprets things differently and players toe the lines we set.
Less rules? It would turn this server into a brawling pot. If I want that, I'll re-load Team Fortress.
Quote:5.2 All attacks must be the result of some form of role play. "Engaging" is not sufficient. An attack is any hostile action that drains shields to less than 50%. Being hit with a CD is not considered an attack. If a player is attacked he has a right to defend himself regardless of who is attacking.
Simply put, this is a roll play server and yes, a player that is attacked has the right to defend. Sadly, we do have a lot of silent killers on this server and many of them are new players that probably didn't read the rules before playing.
Quote: Maybe allow people to switch to other character's ships for reengagements (most people do that anyways because it's hard to track).
No, Narcotic, is isn't hard to track and the burn is worse if you try hiding it. This rule is in place to prevent a lot of the revenge killings going on.
Quote:5.6 Fleeing from combat and then docking at a station or planet while you are in range of the ship you were fighting counts as PVP death. Transports and freighters are exempt from this rule.
Ah the old fleeing rule, most of us agree its much better since half of it was removed, how could we remove all of it without breaking balance? Well, Id say the simplest way would be to make normal bases like POBs, that is, when shot, they put up a shield and become undockable. That would prevent ships constantly docking and resupplying on a nearby base, as long as the attackers shot a cd at it every minute or so. And if the attackers failed to keep the shield up, thats their own fault, and there'd be no need to sanction peopel for docking and re-engaging.
A few things here. A can of worms is being opened with the base proposal idea. I see players just "base shooting" for no real good reason. I could see the Bretonian Crown, Corsairs or the many other visitors around Freeport 1 doing this. Player bases yes. Regular bases no.
Players need to play and if theres a violation then they need to play on, say nothing and report it.