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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Mod 4.86...

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Mod 4.86...
Offline shemkel
01-30-2013, 09:30 AM, (This post was last modified: 01-30-2013, 09:38 AM by shemkel.)
#19
Member
Posts: 524
Threads: 68
Joined: May 2011

I miss 4.85.
I had much more fun back then.
Summarizing my feelings about 4.86 features:
- Cloaks: toys for lolcaps or spies. Can't counter them. Using 'em for smuggling is just silly as smuggling itself is less profittable than simple lawful trading even without using half of your cargo space for fuel. Useless for snubs. Cloaking caps and spies only generate frustration amongst others.
- Jumpdrives: Well, we've seen Jumping Zoners. Yeah, that's what JDs are all about. I have never actually seen anyone using jumpdrive for anything else. Jumping barges is fun. Besides that, mostly useless.
- Docking modules: Tell me... why would I actually use them?
- POBs:
Scenario 1: Yeah! Let's build some storage space! Wait. Do I really have to haul 12k of stuff to have another 18k of storage? Every day? Well... maybe I'll just borrow a barge then? [FAIL!]
Scenario 2: Let's build a base and then build factories and then build cloaks and jumpdrives. (few weeks of powerhauling later) Oh, wait... they won't buy my stuff... [FAIL!]
Scenario 3: Let's block this Jumphole with a base full of turrets! (on forums: Q_Q Angry) [WIN!]
Scenario 4: Let's destroy this base of our enemies. Lemme just calculate it... we only need... 758763092 battleships. Too bad we can't use caps... [FAIL!]
- Gallia: Huge empty space, with irritating tradelane network. Oh, and on the far end of it, they sell cryocubes so every POB supplier has to go there. Poor bastards.
- TZ/TS: LOL, I HAS FUNBOAT. DIE PIE RAT!
- RP trade: Oh, yeah, I remember we did that. But now, we have to supply our POB so we don't have time for such a silly thing as RP. Oh, but you can always powertrade. It's only 50% more profittable than back in .85. For no reason... or maybe it's because we needed some moneysinks...
- Technerf: Well, actually... I don't mind it.
- Hellfire Rockets as anti-GB weapon: LOOOOOOOOOOOOOL

And yeah, there probably are some cool things I didn't mention. Maybe I forgot about 'em because of all the silliness i come across every day...


EDIT:
Oh, I know... There's a lot of great stuff when it comes to lore, infocards etc etc. That's a big bonus when compared to .85.

Once a Xeno - Always a Xeno
  Reply  


Messages In This Thread
Mod 4.86... - by Tutashkhia - 01-29-2013, 02:39 PM
RE: Mod 4.86... - by Salmin - 01-29-2013, 02:46 PM
RE: Mod 4.86... - by Harmless - 01-29-2013, 02:48 PM
RE: Mod 4.86... - by Jinx - 01-29-2013, 02:54 PM
RE: Mod 4.86... - by Lumik - 01-29-2013, 03:05 PM
RE: Mod 4.86... - by DSE)Spartan - 01-29-2013, 03:05 PM
RE: Mod 4.86... - by Tutashkhia - 01-29-2013, 03:09 PM
RE: Mod 4.86... - by Jinx - 01-29-2013, 03:13 PM
RE: Mod 4.86... - by Tutashkhia - 01-29-2013, 03:17 PM
RE: Mod 4.86... - by Vrabcek - 01-29-2013, 03:14 PM
RE: Mod 4.86... - by Toaster - 01-29-2013, 03:17 PM
RE: Mod 4.86... - by Tutashkhia - 01-29-2013, 03:23 PM
RE: Mod 4.86... - by Lumik - 01-29-2013, 03:35 PM
RE: Mod 4.86... - by jonnaffen747 - 01-29-2013, 03:40 PM
RE: Mod 4.86... - by monmarfori - 01-29-2013, 03:58 PM
RE: Mod 4.86... - by jonnaffen747 - 01-30-2013, 05:54 PM
RE: Mod 4.86... - by Veygaar - 01-29-2013, 10:33 PM
RE: Mod 4.86... - by Tyler - 01-29-2013, 10:45 PM
RE: Mod 4.86... - by Hone - 01-29-2013, 10:56 PM
RE: Mod 4.86... - by shemkel - 01-30-2013, 09:30 AM
RE: Mod 4.86... - by Govedo13 - 01-30-2013, 10:20 AM
RE: Mod 4.86... - by shemkel - 01-30-2013, 10:28 AM
RE: Mod 4.86... - by Loken - 01-30-2013, 10:27 AM
RE: Mod 4.86... - by Veygaar - 01-30-2013, 10:32 AM
RE: Mod 4.86... - by Ichiru - 01-30-2013, 10:49 AM
RE: Mod 4.86... - by Loken - 01-30-2013, 10:37 AM
RE: Mod 4.86... - by Tutashkhia - 01-30-2013, 05:01 PM
RE: Mod 4.86... - by Lonely_Ghost - 01-30-2013, 06:13 PM
RE: Mod 4.86... - by Hone - 01-30-2013, 10:00 PM
RE: Mod 4.86... - by aerelm - 01-31-2013, 01:04 AM
RE: Mod 4.86... - by Veygaar - 01-31-2013, 01:22 AM
RE: Mod 4.86... - by Silver - 01-31-2013, 11:15 PM
RE: Mod 4.86... - by Ursus - 02-01-2013, 09:08 AM
RE: Mod 4.86... - by Oystein Baadsvik - 02-01-2013, 05:08 PM
RE: Mod 4.86... - by Govedo13 - 02-01-2013, 05:58 PM
RE: Mod 4.86... - by Felix_Wannamaker_III - 02-01-2013, 06:17 PM
RE: Mod 4.86... - by Coin - 02-04-2013, 07:16 AM
RE: Mod 4.86... - by Helfdan - 02-04-2013, 07:35 PM

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