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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Discovery Feature Survey - No.2

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Discovery Feature Survey - No.2
Offline Tenacity
06-26-2008, 05:10 PM,
#13
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

Quote:1) In what ships did you observe texture replacement bugs? What other ships are bugged and should be replaced?

The only one I've noticed that has a texture issue is the corsair bomber. The texture clips on it's upper wing.

Quote:2) What do you think about codename weapon balance? How should location of codename wrecks change in the next release?

I think codenames are used far too often by players. Honestly it would be better if equivalent class 10 faction weapons were added and codenames were removed altogether. Arms dealers are the scum of the server.

Quote:3) What ships require a hitbox change?

As far as I know... The slipstream and crow.

Quote:4) What is your attitude to possible integration of all Vanilla ship components into the hull root? This means that Vanilla ships will have only one component, like all new ships, and will take same splash/missile damage.

I wouldnt mind, I dont really know how much the difference effects them anyways. Ships still take component (weapon/equipment) damage from explosives even if they arent vanilla ships.

Quote:5) How the ship hit points should be rebalanced if all components of Vanilla ships will be integrated into one (so the original ships would have only one component, like all new ships)?

Most vanilla ships arent that much different in stats from the other VHF's and such in the mod, I dont think any balancing would need to be changed. Then again, I dont really fly any vanilla ships so I'm not sure.

Quote:6) What do you think about complete disabling of NPC shield and hull repairs? Decrease of NPC ship strength will be compensated with better shields and reinforced hull where necessary.

I'm for it, I hate trying to do missions on lower level characters and having the NPC's regenerate over and over and over again. It can also be on the annoying side fighting nomad fighters at higher levels, as they regenerate fairly quickly and are hard to hit.

Quote:7) Which areas of Sirius have too many NPCs? Specify exact locations you are observing in the current mod version.

oh this one i can definitely answer...
The areas around malta, toledo, and crete all have -way- too many freelancer and bounty hunter NPC spawns. Omicron delta in general also has far too many random bounty hunter npc patrols. The biggest issue with these areas is that players travelling through them are usually hostile to bounty hunters, and when you're trying to get somewhere they'll constantly spam cruise disruptors on you. It isnt fun trying to go from toledo to crete to help corsairs in a player battle when every time you go through a jump hole you get ganked by half a dozen bounty hunter hammerheads spamming cruise disruptors.

Quote:8) Consequences of which RP event you consider worth including into the next mod version? What should be included? Name only ONE event.

Um... not sure about this one, I havent read up on them.

Quote:9) What do you think about removing Campaign SP compatibility from Discovery (not Open SP compatibility)?

I'm for it, I think trying to keep the single player campaign intact is holding back online play. There's a lot of areas where new bases could be added, new jump gates and jump holes could be added, etc... but it would interfere too much with the campaign.

Quote:10) What is your attitude to possible inflation of credit cards that would prevent cheating with those?

Not sure I understand... I havent seen any 'cheating' as far as credits are concerned. If you mean raising the prices around here, I'd say no... some things are already too expensive.

It's a better idea to alter the 'powertrading' routes. The diamond/niobium run, cardamine/slave run through alaska/omicron 100, etc. These routes allow players to get money very quickly and both of them travel through areas that no smuggler or trader should ever be going through.

Quote:11) What if all/most armor upgrades are removed and replaced with special expensive money-saving item (similar to credit cards, but without the risk of losing it)?

Uh... what would they be replaced with? Armor upgrades arent all that bad right now, at least for capships. Fighters using armor upgrades can be a bit on the overpowered side just because of how hard it is to hit an evading fighter to begin with - but capships really need the upgrades as long as the supernova cannon remains around.

If the 'superweapons' like the supernova cannon were nerfed, it wouldnt be an issue, but currently that thing is on the overpowered side against capships. I'd much prefer if bombers were required to use double mini razors as standard setup against caps. The supernova could be dropped down to 40k damage and still be fine, as it'd equal the damage of two mini razors and allow a cruise disruptor to be equipped. It should be kept to the order alliance only though, not labelled as generic.

Quote:12) What should be done about Nova cannon and other bomber weaponry?

Already said that in the last one.

Supernova cannon: reduce to about twice as much damage as the mini razor. Maybe give it equal shield damage to hull damage (40k shield / 40k hull damage). Reduce energy to match.

The standard setup for bombers, in my opinion, should be double mini razors. If the supernova was made as said above, armor upgrades would no longer be needed for capships.

Quote:13) How would you suggest to balance the missiles for fighters, gunboats, cruisers, and battleships? Note that refire rates for most missiles will be lowered anyway, since missiles are known to be a source of server lag (multiple moving objects).

I think capship missiles are fine at the moment. Fighter missiles should have their ammo requirements removed and use a large amount of energy to fire instead - the reason a lot of players dont bother with missiles right now is the ammunition costs, especially for house factions where mission dont pay enough to cover ammo costs.

Quote:14) What new IDs would you suggest to add? What ID changes you consider necessary?

Not going to comment here, I believe someone already has an ID changes post in the dev forum. There's a lot of minor changes that I think need to be made - like removing the "cannot ally with lawful forces" from the junker ID, but I cant think of any new ID's that need to be added.

[Image: Tenacity.gif]
Thread Closed 


Messages In This Thread
Discovery Feature Survey - No.2 - by Igiss - 06-26-2008, 01:52 PM
Discovery Feature Survey - No.2 - by Hector - 06-26-2008, 02:05 PM
Discovery Feature Survey - No.2 - by globalplayer-svk - 06-26-2008, 02:08 PM
Discovery Feature Survey - No.2 - by Culebra - 06-26-2008, 02:15 PM
Discovery Feature Survey - No.2 - by chovynz - 06-26-2008, 02:25 PM
Discovery Feature Survey - No.2 - by Robert.Fitzgerald - 06-26-2008, 02:42 PM
Discovery Feature Survey - No.2 - by Jinx - 06-26-2008, 02:46 PM
Discovery Feature Survey - No.2 - by bluntpencil2001 - 06-26-2008, 03:11 PM
Discovery Feature Survey - No.2 - by Epholl - 06-26-2008, 03:46 PM
Discovery Feature Survey - No.2 - by mjolnir - 06-26-2008, 04:10 PM
Discovery Feature Survey - No.2 - by Cawdor - 06-26-2008, 04:48 PM
Discovery Feature Survey - No.2 - by Kuraine - 06-26-2008, 04:58 PM
Discovery Feature Survey - No.2 - by Tenacity - 06-26-2008, 05:10 PM
Discovery Feature Survey - No.2 - by RonG777 - 06-26-2008, 08:40 PM
Discovery Feature Survey - No.2 - by cmfalconer - 06-26-2008, 11:11 PM
Discovery Feature Survey - No.2 - by Thexare - 06-27-2008, 12:48 AM
Discovery Feature Survey - No.2 - by SimonBlack - 06-28-2008, 03:58 PM
Discovery Feature Survey - No.2 - by DarthCloakedGuy - 06-28-2008, 04:02 PM
Discovery Feature Survey - No.2 - by BaconSoda - 06-28-2008, 04:50 PM
Discovery Feature Survey - No.2 - by Flo - 06-29-2008, 03:00 PM
Discovery Feature Survey - No.2 - by Igiss - 06-30-2008, 05:46 PM
Discovery Feature Survey - No.2 - by Thexare - 06-30-2008, 06:06 PM
Discovery Feature Survey - No.2 - by Jinx - 06-30-2008, 06:07 PM
Discovery Feature Survey - No.2 - by Thexare - 06-30-2008, 06:09 PM
Discovery Feature Survey - No.2 - by Epholl - 06-30-2008, 06:22 PM
Discovery Feature Survey - No.2 - by AdamantineFist - 06-30-2008, 06:23 PM
Discovery Feature Survey - No.2 - by Mr_3ppozz - 06-30-2008, 07:04 PM
Discovery Feature Survey - No.2 - by beander2 - 06-30-2008, 07:23 PM
Discovery Feature Survey - No.2 - by DarthCloakedGuy - 06-30-2008, 07:46 PM
Discovery Feature Survey - No.2 - by kingvaillant - 06-30-2008, 09:32 PM
Discovery Feature Survey - No.2 - by Etaphreven - 06-30-2008, 09:40 PM
Discovery Feature Survey - No.2 - by mwerte - 07-01-2008, 02:45 AM
Discovery Feature Survey - No.2 - by Dieter Schprokets - 07-01-2008, 03:14 AM
Discovery Feature Survey - No.2 - by X-Lancer - 07-01-2008, 03:54 AM
Discovery Feature Survey - No.2 - by n00bl3t - 07-01-2008, 04:23 AM
Discovery Feature Survey - No.2 - by Reverend Del - 07-01-2008, 07:19 AM
Discovery Feature Survey - No.2 - by Kuraine - 07-01-2008, 03:15 PM
Discovery Feature Survey - No.2 - by Aurigae - 07-03-2008, 10:04 AM
Discovery Feature Survey - No.2 - by Stoat - 07-03-2008, 10:43 AM
Discovery Feature Survey - No.2 - by Ion - 07-03-2008, 11:11 AM
Discovery Feature Survey - No.2 - by mwerte - 07-03-2008, 11:12 PM
Discovery Feature Survey - No.2 - by Horon - 07-03-2008, 11:26 PM
Discovery Feature Survey - No.2 - by Thexare - 07-06-2008, 11:20 AM
Discovery Feature Survey - No.2 - by chopper - 07-16-2008, 12:28 AM
Discovery Feature Survey - No.2 - by Xoria - 07-16-2008, 12:53 PM
Discovery Feature Survey - No.2 - by SilentAssassin82 - 07-16-2008, 01:05 PM
Discovery Feature Survey - No.2 - by JohnLenin - 07-16-2008, 02:26 PM
Discovery Feature Survey - No.2 - by kiggles - 07-16-2008, 03:03 PM
Discovery Feature Survey - No.2 - by Camtheman Of Freelancer4Ever - 09-12-2008, 12:38 AM
Discovery Feature Survey - No.2 - by ivr56 - 09-12-2008, 01:01 AM
Discovery Feature Survey - No.2 - by pipsqueak - 09-12-2008, 06:39 AM
Discovery Feature Survey - No.2 - by Kazyumi - 10-03-2008, 01:05 AM
Discovery Feature Survey - No.2 - by Derkylos - 10-20-2008, 04:10 PM
Discovery Feature Survey - No.2 - by The_Libertarian_Otaku - 02-06-2009, 08:37 PM
Discovery Feature Survey - No.2 - by ACER_SPACER - 02-24-2009, 02:18 AM
Discovery Feature Survey - No.2 - by Panzer - 02-24-2009, 02:26 PM
Discovery Feature Survey - No.2 - by johnpeter - 03-09-2009, 06:13 PM
Discovery Feature Survey - No.2 - by huadianz - 03-10-2009, 05:31 AM
Discovery Feature Survey - No.2 - by ophidian - 03-12-2009, 03:42 PM
Discovery Feature Survey - No.2 - by Tasha Renault - 03-19-2009, 04:27 AM
Discovery Feature Survey - No.2 - by Horizon - 05-24-2009, 05:05 AM
Discovery Feature Survey - No.2 - by ed_philips38 - 06-26-2009, 04:09 PM

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