• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Developers Forum Discovery Unofficial Development Discovery Mod Content Submissions
« Previous 1 … 13 14 15 16 17 … 28 Next »
Rogue Gunboat Input (be productive)

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Rogue Gunboat Input (be productive)
Offline Rusty_Raven
03-23-2013, 12:01 AM, (This post was last modified: 03-23-2013, 12:26 AM by Rusty_Raven.)
#1
Member
Posts: 26
Threads: 6
Joined: Mar 2008

Alright so I'm not sure what to expect for this but here's some doodle I've made for a new Rogue/Molly gunboat and and explanation to go with and I would like to get some input for my ideas BEFORE I would attempt to start putting time into making an actual model.

[Image: Scan0001.jpg]

The circled model would be the one I would base designs off of IF I were to make a model.
So here is my thought process:

1 -I think of rogues as having ships that taper off towards the tail, not boxy ships something derived from what a chopper motorcycle would look like as a ship.
2- The Rogue/Molly vanilla ships have small engines, and for the Wolfhound they just added more engines not made them bigger. So I perceive the gunboat and cruiser wouldn't have HUGE engines but instead more of them.
3- The cockpit or help of the ships are not gigantic but just a small one plastered to the top front of the ships not a gigantic box.
4- finally the body of the ship tends to have a larger front with some curves thrown in as it finally tapers off and has engines and maybe 3 or 4 fins in the back.

So what I am really getting at here is that the Liberty Rogue and Molly gunboat should be more than just a box that has a box for a helm with 2 engines strapped to the sides.

P.S - Also I would imagine rogue ships would sound like this when flying around : http://www.youtube.com/watch?v=LwkcgIV30Ws
(motorcycle engine work safe) anyone would run if 5 rogues were making that sound whilst attacking you.
Reply  


Messages In This Thread
Rogue Gunboat Input (be productive) - by Rusty_Raven - 03-23-2013, 12:01 AM
RE: Rogue Gunboat Input (be productive) - by Zapp - 03-23-2013, 01:20 AM
RE: Rogue Gunboat Input (be productive) - by Rusty_Raven - 03-23-2013, 01:43 AM
RE: Rogue Gunboat Input (be productive) - by Govedo13 - 04-06-2013, 12:30 AM
RE: Rogue Gunboat Input (be productive) - by Veygaar - 04-06-2013, 01:44 AM
RE: Rogue Gunboat Input (be productive) - by Flash™ - 04-06-2013, 03:18 AM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode