Posts: 6,563
Threads: 361
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
(03-24-2013, 08:38 PM)Knjaz Wrote: By the way, a question to admins - did you consider increasing Dublin's field capacity/regeneration rate, to support it as an Activity Hub?
P.S. Possibly even at the cost of (temporary, like all other changes) reduction on maximum drops? Like, slightly less drops, but the field would last much longer and/or recharge faster.
We were considering it, yes. We wanted to see how things went initially before changing anything though - given how quickly all three of Dub's fields gave up, could probably use some tweaking.
(03-24-2013, 09:03 PM)pitockm Wrote: Please add some More Power to dublin fields! its like mining Sheit ! rly!
This is probably because a cloud of miners got there before you and strip-mined everything.