Posts: 3,600
Threads: 107
Joined: May 2012
Staff roles: Balance Dev
The tile size started to tick me off after a city or two. You can build cute-looking European-style villages by using circles, which is nice, but if you want anything worth calling a city, you're pretty much forced to build rectangular avenues with skyscrapers. Even then the population count of 200,000 you'll probably end up with is pretty pathetic (even moreso when you realize cities with that kind of population generally aren't composed of just skyscrapers).
Then there's the utterly retarded always-pick-the-shortest-route traffic which, even if you have 50 parallel roads leading somewhere, will always end up in a huge traffic jam on the road that happens to be the "shortest".
Then again, I got Dead Space 3 for free while I only had to wait a day to play. Not a bad deal at all.